ALSA: hda - Add jack button support

Extend some structs to add the support for jack button changes.
Now snd_hda_jack_add_kctl() receives two more arguments: the jack type
and the jack keymaps.  Both are optional, and when zero are passed,
the function behaves just like before.

For reporting button state changes, you'd need to update
jack->button_state bits accordingly, typically in the jack callback.
Then the value OR'ed with button_state and the jack plug state is
passed to snd_jack_report().

Note that currently the code assumes only the one-shot button events,
i.e. it tries to send the button release soon after sending the button
event.  If a driver really supports the button release handling by
itself, we may need to introduce some flag to control this behavior in
future.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Takashi Iwai
2018-11-28 14:25:37 +01:00
parent e6ce180fa6
commit 911761c230
3 changed files with 42 additions and 10 deletions

View File

@@ -2142,7 +2142,7 @@ static int generic_hdmi_build_jack(struct hda_codec *codec, int pcm_idx)
strncat(hdmi_str, " Phantom",
sizeof(hdmi_str) - strlen(hdmi_str) - 1);
ret = snd_hda_jack_add_kctl(codec, per_pin->pin_nid, hdmi_str,
phantom_jack);
phantom_jack, 0, NULL);
if (ret < 0)
return ret;
jack = snd_hda_jack_tbl_get(codec, per_pin->pin_nid);