bpf: fix bpf_tail_call() x64 JIT

- bpf prog_array just like all other types of bpf array accepts 32-bit index.
  Clarify that in the comment.
- fix x64 JIT of bpf_tail_call which was incorrectly loading 8 instead of 4 bytes
- tighten corresponding check in the interpreter to stay consistent

The JIT bug can be triggered after introduction of BPF_F_NUMA_NODE flag
in commit 96eabe7a40 in 4.14. Before that the map_flags would stay zero and
though JIT code is wrong it will check bounds correctly.
Hence two fixes tags. All other JITs don't have this problem.

Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Fixes: 96eabe7a40 ("bpf: Allow selecting numa node during map creation")
Fixes: b52f00e6a7 ("x86: bpf_jit: implement bpf_tail_call() helper")
Acked-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Martin KaFai Lau <kafai@fb.com>
Reviewed-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Alexei Starovoitov
2017-10-03 15:37:20 -07:00
committed by David S. Miller
parent 05946876f0
commit 90caccdd8c
3 changed files with 4 additions and 4 deletions

View File

@@ -1022,7 +1022,7 @@ select_insn:
struct bpf_map *map = (struct bpf_map *) (unsigned long) BPF_R2;
struct bpf_array *array = container_of(map, struct bpf_array, map);
struct bpf_prog *prog;
u64 index = BPF_R3;
u32 index = BPF_R3;
if (unlikely(index >= array->map.max_entries))
goto out;