drm/i915: Pass 90/270 vs. 0/180 rotation info for intel_gen4_compute_page_offset()

The page aligned surface address calculation needs to know which way
things are rotated. The contract now says that the caller must pass the
rotate x/y coordinates, as well as the tile_height aligned stride in
the tile_height direction. This will make it fairly simple to deal with
90/270 degree rotation on SKL+ where we have to deal with the rotated
view into the GTT.

v2: Pass rotation instead of bool even thoughwe only care about 0/180 vs. 90/270
v3: Introduce intel_tile_dims(), and don't mix up different units so much
v4: Unconfuse bytes vs. pixels even more

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1455569699-27905-4-git-send-email-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
此提交包含在:
Ville Syrjälä
2016-02-15 22:54:41 +02:00
父節點 27ba391014
當前提交 8d0deca8c6
共有 3 個檔案被更改,包括 63 行新增30 行删除

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@@ -193,7 +193,7 @@ skl_update_plane(struct drm_plane *drm_plane,
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
u32 surf_addr;
u32 tile_height, plane_offset, plane_size;
unsigned int rotation;
unsigned int rotation = plane_state->base.rotation;
int x_offset, y_offset;
int crtc_x = plane_state->dst.x1;
int crtc_y = plane_state->dst.y1;
@@ -213,7 +213,6 @@ skl_update_plane(struct drm_plane *drm_plane,
plane_ctl |= skl_plane_ctl_format(fb->pixel_format);
plane_ctl |= skl_plane_ctl_tiling(fb->modifier[0]);
rotation = plane_state->base.rotation;
plane_ctl |= skl_plane_ctl_rotation(rotation);
stride_div = intel_fb_stride_alignment(dev_priv, fb->modifier[0],
@@ -351,6 +350,7 @@ vlv_update_plane(struct drm_plane *dplane,
int plane = intel_plane->plane;
u32 sprctl;
u32 sprsurf_offset, linear_offset;
unsigned int rotation = dplane->state->rotation;
int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
int crtc_x = plane_state->dst.x1;
@@ -425,10 +425,10 @@ vlv_update_plane(struct drm_plane *dplane,
linear_offset = y * fb->pitches[0] + x * cpp;
sprsurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
fb->modifier[0], cpp,
fb->pitches[0]);
fb->pitches[0], rotation);
linear_offset -= sprsurf_offset;
if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
if (rotation == BIT(DRM_ROTATE_180)) {
sprctl |= SP_ROTATE_180;
x += src_w;
@@ -493,6 +493,7 @@ ivb_update_plane(struct drm_plane *plane,
enum pipe pipe = intel_plane->pipe;
u32 sprctl, sprscale = 0;
u32 sprsurf_offset, linear_offset;
unsigned int rotation = plane_state->base.rotation;
int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
int crtc_x = plane_state->dst.x1;
@@ -558,10 +559,10 @@ ivb_update_plane(struct drm_plane *plane,
linear_offset = y * fb->pitches[0] + x * cpp;
sprsurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
fb->modifier[0], cpp,
fb->pitches[0]);
fb->pitches[0], rotation);
linear_offset -= sprsurf_offset;
if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
if (rotation == BIT(DRM_ROTATE_180)) {
sprctl |= SPRITE_ROTATE_180;
/* HSW and BDW does this automagically in hardware */
@@ -634,6 +635,7 @@ ilk_update_plane(struct drm_plane *plane,
int pipe = intel_plane->pipe;
u32 dvscntr, dvsscale;
u32 dvssurf_offset, linear_offset;
unsigned int rotation = plane_state->base.rotation;
int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
int crtc_x = plane_state->dst.x1;
@@ -695,10 +697,10 @@ ilk_update_plane(struct drm_plane *plane,
linear_offset = y * fb->pitches[0] + x * cpp;
dvssurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
fb->modifier[0], cpp,
fb->pitches[0]);
fb->pitches[0], rotation);
linear_offset -= dvssurf_offset;
if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
if (rotation == BIT(DRM_ROTATE_180)) {
dvscntr |= DVS_ROTATE_180;
x += src_w;