media: platform: fix several typos
Use codespell to fix lots of typos over frontends. Manually verified to avoid false-positives. Reviewed-by: Niklas Söderlund <niklas.soderlund+renesas@ragnatech.se> Acked-by: Andrzej Pietrasiewicz <andrzejtp2010@gmail.com> Reviewed-by: Benoit Parrot <bparrot@ti.com> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com> Reviewed-by: Lad, Prabhakar <prabhakar.csengg@gmail.com> Acked-by: Philipp Zabel <p.zabel@pengutronix.de> Reviewed-by: Houlong Wei <houlong.wei@mediatek.com> Reviewed-by: Yong Deng <yong.deng@magewell.com> Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
Este cometimento está contido em:
@@ -1165,7 +1165,7 @@ static void vb2ops_vdec_buf_queue(struct vb2_buffer *vb)
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ret = vdec_if_decode(ctx, &src_mem, NULL, &res_chg);
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if (ret || !res_chg) {
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/*
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* fb == NULL menas to parse SPS/PPS header or
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* fb == NULL means to parse SPS/PPS header or
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* resolution info in src_mem. Decode can fail
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* if there is no SPS header or picture info
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* in bs
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@@ -151,9 +151,9 @@ struct mtk_q_data {
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* @intra_period: I frame period
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* @gop_size: group of picture size, it's used as the intra frame period
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* @framerate_num: frame rate numerator. ex: framerate_num=30 and
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* framerate_denom=1 menas FPS is 30
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* framerate_denom=1 means FPS is 30
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* @framerate_denom: frame rate denominator. ex: framerate_num=30 and
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* framerate_denom=1 menas FPS is 30
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* framerate_denom=1 means FPS is 30
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* @h264_max_qp: Max value for H.264 quantization parameter
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* @h264_profile: V4L2 defined H.264 profile
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* @h264_level: V4L2 defined H.264 level
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@@ -393,7 +393,7 @@ static void mtk_venc_set_param(struct mtk_vcodec_ctx *ctx,
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param->input_yuv_fmt = VENC_YUV_FORMAT_NV21;
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break;
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default:
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mtk_v4l2_err("Unsupport fourcc =%d", q_data_src->fmt->fourcc);
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mtk_v4l2_err("Unsupported fourcc =%d", q_data_src->fmt->fourcc);
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break;
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}
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param->h264_profile = enc_params->h264_profile;
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@@ -55,7 +55,7 @@ struct h264_fb {
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/**
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* struct h264_ring_fb_list - ring frame buffer list
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* @fb_list : frame buffer arrary
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* @fb_list : frame buffer array
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* @read_idx : read index
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* @write_idx : write index
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* @count : buffer count in list
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@@ -72,7 +72,7 @@ struct h264_ring_fb_list {
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/**
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* struct vdec_h264_dec_info - decode information
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* @dpb_sz : decoding picture buffer size
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* @resolution_changed : resoltion change happen
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* @resolution_changed : resolution change happen
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* @realloc_mv_buf : flag to notify driver to re-allocate mv buffer
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* @reserved : for 8 bytes alignment
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* @bs_dma : Input bit-stream buffer dma address
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@@ -120,7 +120,7 @@ struct vdec_vp8_hw_reg_base {
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/**
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* struct vdec_vp8_vpu_inst - VPU instance for VP8 decode
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* @wq_hd : Wait queue to wait VPU message ack
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* @signaled : 1 - Host has received ack message from VPU, 0 - not recevie
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* @signaled : 1 - Host has received ack message from VPU, 0 - not receive
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* @failure : VPU execution result status 0 - success, others - fail
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* @inst_addr : VPU decoder instance address
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*/
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@@ -80,7 +80,7 @@ void vdec_if_deinit(struct mtk_vcodec_ctx *ctx);
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* vdec_if_decode() - trigger decode
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* @ctx : [in] v4l2 context
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* @bs : [in] input bitstream
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* @fb : [in] frame buffer to store decoded frame, when null menas parse
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* @fb : [in] frame buffer to store decoded frame, when null means parse
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* header only
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* @res_chg : [out] resolution change happens if current bs have different
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* picture width/height
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@@ -62,7 +62,7 @@ int vpu_dec_start(struct vdec_vpu_inst *vpu, uint32_t *data, unsigned int len);
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/**
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* vpu_dec_end - end decoding, basically the function will be invoked once
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* when HW decoding done interrupt received successfully. The
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* decoder in VPU will continute to do referene frame management
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* decoder in VPU will continue to do reference frame management
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* and check if there is a new decoded frame available to display.
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*
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* @vpu : instance for vdec_vpu_inst
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