drm/ast: Replace struct ast_fbdev with generic framebuffer emulation

This patch replaces ast's framebuffer console with DRM's generic
implememtation. All respective code is being removed from the driver.

The console is set up with a shadow buffer. The actual buffer object is
not permanently pinned in video ram, but just another buffer object that
the driver moves in and out of vram as necessary. The driver's function
ast_crtc_do_set_base() used to contain special handling for the framebuffer
console. With the new generic framebuffer, the driver does not need this
code an longer.

v2:
	* use drm_fb_helper_set_suspend_unlocked() in ast_drm_{thaw,freeze}()
	* dirty function no longer required

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315835/
This commit is contained in:
Thomas Zimmermann
2019-07-03 09:58:27 +02:00
parent f458579ede
commit 8a99de3dc0
6 changed files with 5 additions and 392 deletions

View File

@@ -3,6 +3,6 @@
# Makefile for the drm device driver. This driver provides support for the
# Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
ast-y := ast_drv.o ast_main.o ast_mode.o ast_fb.o ast_ttm.o ast_post.o ast_dp501.o
ast-y := ast_drv.o ast_main.o ast_mode.o ast_ttm.o ast_post.o ast_dp501.o
obj-$(CONFIG_DRM_AST) := ast.o