drm/i915: Store the BIT(engine->id) as the engine's mask

In the next patch, we are introducing a broad virtual engine to encompass
multiple physical engines, losing the 1:1 nature of BIT(engine->id). To
reflect the broader set of engines implied by the virtual instance, lets
store the full bitmask.

v2: Use intel_engine_mask_t (s/ring_mask/engine_mask/)
v3: Tvrtko voted for moah churn so teach everyone to not mention ring
and use $class$instance throughout.
v4: Comment upon the disparity in bspec for using VCS1,VCS2 in gen8 and
VCS[0-4] in later gen. We opt to keep the code consistent and use
0-index naming throughout.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190305180332.30900-1-chris@chris-wilson.co.uk
This commit is contained in:
Chris Wilson
2019-03-05 18:03:30 +00:00
parent c8b502422b
commit 8a68d46436
45 changed files with 414 additions and 424 deletions

View File

@@ -101,7 +101,7 @@ static bool pmu_needs_timer(struct drm_i915_private *i915, bool gpu_active)
*
* Use RCS as proxy for all engines.
*/
else if (intel_engine_supports_stats(i915->engine[RCS]))
else if (intel_engine_supports_stats(i915->engine[RCS0]))
enable &= ~BIT(I915_SAMPLE_BUSY);
/*