[PATCH] vesafb: Fix incorrect logo colors in x86_64
Bugzilla Bug 6299: A pixel size of 8 bits produces wrong logo colors in x86_64. The driver has 2 methods for setting the color map, using the protected mode interface provided by the video BIOS and directly writing to the VGA registers. The former is not supported in x86_64 and the latter is enabled only in i386. Fix by enabling the latter method in x86_64 only if supported by the BIOS. If both methods are unsupported, change the visual of vesafb to STATIC_PSEUDOCOLOR. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Linus Torvalds
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ac50ab3e45
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89ec4c238e
@@ -41,7 +41,8 @@ struct screen_info {
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u16 vesapm_off; /* 0x30 */
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u16 pages; /* 0x32 */
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u16 vesa_attributes; /* 0x34 */
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/* 0x36 -- 0x3f reserved for future expansion */
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u32 capabilities; /* 0x36 */
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/* 0x3a -- 0x3f reserved for future expansion */
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};
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extern struct screen_info screen_info;
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