drm/virtio: remove prime pin/unpin callbacks.

virtio-gpu objects never move around, so effectively they are
pinned all the time.  Therefore we don't need the (optional)
pin/unpin callbacks.  Remove them.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Noralf Trønnes <noralf@tronnes.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20190227144441.6755-3-kraxel@redhat.com
This commit is contained in:
Gerd Hoffmann
2019-02-27 15:44:40 +01:00
parent c837da88c3
commit 873f51d434
3 changed files with 0 additions and 15 deletions

View File

@@ -352,8 +352,6 @@ void virtio_gpu_object_free_sg_table(struct virtio_gpu_object *bo);
int virtio_gpu_object_wait(struct virtio_gpu_object *bo, bool no_wait);
/* virtgpu_prime.c */
int virtgpu_gem_prime_pin(struct drm_gem_object *obj);
void virtgpu_gem_prime_unpin(struct drm_gem_object *obj);
void *virtgpu_gem_prime_vmap(struct drm_gem_object *obj);
void virtgpu_gem_prime_vunmap(struct drm_gem_object *obj, void *vaddr);
int virtgpu_gem_prime_mmap(struct drm_gem_object *obj,