Input: drivers/input/joystick - don't access dev->private directly

Use input_get_drvdata() and input_set_drvdata() instead.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
Dmitry Torokhov
2007-04-12 01:34:14 -04:00
parent 40b9b0b82e
commit 8715c1cfad
20 changed files with 59 additions and 49 deletions

View File

@@ -562,7 +562,7 @@ static void grip_poll(struct gameport *gameport)
static int grip_open(struct input_dev *dev)
{
struct grip_mp *grip = dev->private;
struct grip_mp *grip = input_get_drvdata(dev);
gameport_start_polling(grip->gameport);
return 0;
@@ -574,9 +574,9 @@ static int grip_open(struct input_dev *dev)
static void grip_close(struct input_dev *dev)
{
struct grip_mp *grip = dev->private;
struct grip_mp *grip = input_get_drvdata(dev);
gameport_start_polling(grip->gameport);
gameport_stop_polling(grip->gameport);
}
/*
@@ -600,7 +600,8 @@ static int register_slot(int slot, struct grip_mp *grip)
input_dev->id.product = 0x0100 + port->mode;
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &grip->gameport->dev;
input_dev->private = grip;
input_set_drvdata(input_dev, grip);
input_dev->open = grip_open;
input_dev->close = grip_close;