Input: drivers/input/joystick - don't access dev->private directly
Use input_get_drvdata() and input_set_drvdata() instead. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@@ -285,7 +285,7 @@ static void grip_poll(struct gameport *gameport)
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static int grip_open(struct input_dev *dev)
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{
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struct grip *grip = dev->private;
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struct grip *grip = input_get_drvdata(dev);
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gameport_start_polling(grip->gameport);
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return 0;
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@@ -293,7 +293,7 @@ static int grip_open(struct input_dev *dev)
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static void grip_close(struct input_dev *dev)
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{
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struct grip *grip = dev->private;
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struct grip *grip = input_get_drvdata(dev);
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gameport_stop_polling(grip->gameport);
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}
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@@ -364,7 +364,8 @@ static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
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input_dev->id.product = grip->mode[i];
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input_dev->id.version = 0x0100;
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input_dev->cdev.dev = &gameport->dev;
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input_dev->private = grip;
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input_set_drvdata(input_dev, grip);
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input_dev->open = grip_open;
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input_dev->close = grip_close;
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