Input: drivers/input/joystick - don't access dev->private directly

Use input_get_drvdata() and input_set_drvdata() instead.

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
Dmitry Torokhov
2007-04-12 01:34:14 -04:00
parent 40b9b0b82e
commit 8715c1cfad
20 changed files with 59 additions and 49 deletions

View File

@@ -285,7 +285,7 @@ static void grip_poll(struct gameport *gameport)
static int grip_open(struct input_dev *dev)
{
struct grip *grip = dev->private;
struct grip *grip = input_get_drvdata(dev);
gameport_start_polling(grip->gameport);
return 0;
@@ -293,7 +293,7 @@ static int grip_open(struct input_dev *dev)
static void grip_close(struct input_dev *dev)
{
struct grip *grip = dev->private;
struct grip *grip = input_get_drvdata(dev);
gameport_stop_polling(grip->gameport);
}
@@ -364,7 +364,8 @@ static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
input_dev->id.product = grip->mode[i];
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &gameport->dev;
input_dev->private = grip;
input_set_drvdata(input_dev, grip);
input_dev->open = grip_open;
input_dev->close = grip_close;