[POWERPC] PS3: Use __maybe_unused
Change the PS3 debug routines from using the GCC specific '__attribute__ ((unused))' to the preprocessor macro __maybe_unused. Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com> Signed-off-by: Paul Mackerras <paulus@samba.org>
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revīziju iesūtīja
Paul Mackerras

vecāks
7961f20c09
revīzija
848cfdc5c1
@@ -39,7 +39,7 @@ static void _dump_tm(const struct rtc_time *tm, const char* func, int line)
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}
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#define dump_time(_a) _dump_time(_a, __func__, __LINE__)
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static void __attribute__ ((unused)) _dump_time(int time, const char* func,
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static void __maybe_unused _dump_time(int time, const char *func,
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int line)
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{
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struct rtc_time tm;
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