ALSA: Move some headers to local directories from include/sound
This is a bit clean up of public sound header directory. Some header files in include/sound aren't really necessary to be located there but can be moved to their local directories gracefully. Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
@@ -30,7 +30,7 @@
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#include <linux/init.h>
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#include <linux/module.h>
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#include <sound/core.h>
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#include <sound/cs46xx.h>
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#include "cs46xx.h"
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#include <sound/initval.h>
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MODULE_AUTHOR("Jaroslav Kysela <perex@perex.cz>");
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1744
sound/pci/cs46xx/cs46xx.h
Normal file
1744
sound/pci/cs46xx/cs46xx.h
Normal file
文件差異過大導致無法顯示
Load Diff
1213
sound/pci/cs46xx/cs46xx_dsp_scb_types.h
Normal file
1213
sound/pci/cs46xx/cs46xx_dsp_scb_types.h
Normal file
文件差異過大導致無法顯示
Load Diff
234
sound/pci/cs46xx/cs46xx_dsp_spos.h
Normal file
234
sound/pci/cs46xx/cs46xx_dsp_spos.h
Normal file
@@ -0,0 +1,234 @@
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/*
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* The driver for the Cirrus Logic's Sound Fusion CS46XX based soundcards
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* Copyright (c) by Jaroslav Kysela <perex@perex.cz>
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef __CS46XX_DSP_SPOS_H__
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#define __CS46XX_DSP_SPOS_H__
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#include "cs46xx_dsp_scb_types.h"
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#include "cs46xx_dsp_task_types.h"
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#define SYMBOL_CONSTANT 0x0
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#define SYMBOL_SAMPLE 0x1
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#define SYMBOL_PARAMETER 0x2
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#define SYMBOL_CODE 0x3
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#define SEGTYPE_SP_PROGRAM 0x00000001
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#define SEGTYPE_SP_PARAMETER 0x00000002
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#define SEGTYPE_SP_SAMPLE 0x00000003
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#define SEGTYPE_SP_COEFFICIENT 0x00000004
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#define DSP_SPOS_UU 0x0deadul /* unused */
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#define DSP_SPOS_DC 0x0badul /* don't care */
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#define DSP_SPOS_DC_DC 0x0bad0badul /* don't care */
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#define DSP_SPOS_UUUU 0xdeadc0edul /* unused */
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#define DSP_SPOS_UUHI 0xdeadul
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#define DSP_SPOS_UULO 0xc0edul
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#define DSP_SPOS_DCDC 0x0badf1d0ul /* don't care */
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#define DSP_SPOS_DCDCHI 0x0badul
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#define DSP_SPOS_DCDCLO 0xf1d0ul
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#define DSP_MAX_TASK_NAME 60
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#define DSP_MAX_SYMBOL_NAME 100
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#define DSP_MAX_SCB_NAME 60
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#define DSP_MAX_SCB_DESC 200
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#define DSP_MAX_TASK_DESC 50
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#define DSP_MAX_PCM_CHANNELS 32
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#define DSP_MAX_SRC_NR 14
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#define DSP_PCM_MAIN_CHANNEL 1
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#define DSP_PCM_REAR_CHANNEL 2
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#define DSP_PCM_CENTER_LFE_CHANNEL 3
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#define DSP_PCM_S71_CHANNEL 4 /* surround 7.1 */
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#define DSP_IEC958_CHANNEL 5
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#define DSP_SPDIF_STATUS_OUTPUT_ENABLED 1
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#define DSP_SPDIF_STATUS_PLAYBACK_OPEN 2
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#define DSP_SPDIF_STATUS_HW_ENABLED 4
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#define DSP_SPDIF_STATUS_INPUT_CTRL_ENABLED 8
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struct dsp_symbol_entry {
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u32 address;
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char symbol_name[DSP_MAX_SYMBOL_NAME];
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int symbol_type;
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/* initialized by driver */
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struct dsp_module_desc * module;
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int deleted;
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};
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struct dsp_symbol_desc {
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int nsymbols;
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struct dsp_symbol_entry *symbols;
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/* initialized by driver */
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int highest_frag_index;
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};
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struct dsp_segment_desc {
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int segment_type;
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u32 offset;
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u32 size;
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u32 * data;
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};
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struct dsp_module_desc {
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char * module_name;
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struct dsp_symbol_desc symbol_table;
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int nsegments;
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struct dsp_segment_desc * segments;
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/* initialized by driver */
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u32 overlay_begin_address;
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u32 load_address;
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int nfixups;
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};
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struct dsp_scb_descriptor {
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char scb_name[DSP_MAX_SCB_NAME];
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u32 address;
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int index;
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u32 *data;
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struct dsp_scb_descriptor * sub_list_ptr;
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struct dsp_scb_descriptor * next_scb_ptr;
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struct dsp_scb_descriptor * parent_scb_ptr;
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struct dsp_symbol_entry * task_entry;
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struct dsp_symbol_entry * scb_symbol;
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struct snd_info_entry *proc_info;
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int ref_count;
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u16 volume[2];
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unsigned int deleted :1;
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unsigned int updated :1;
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unsigned int volume_set :1;
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};
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struct dsp_task_descriptor {
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char task_name[DSP_MAX_TASK_NAME];
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int size;
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u32 address;
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int index;
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u32 *data;
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};
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struct dsp_pcm_channel_descriptor {
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int active;
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int src_slot;
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int pcm_slot;
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u32 sample_rate;
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u32 unlinked;
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struct dsp_scb_descriptor * pcm_reader_scb;
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struct dsp_scb_descriptor * src_scb;
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struct dsp_scb_descriptor * mixer_scb;
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void * private_data;
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};
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struct dsp_spos_instance {
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struct dsp_symbol_desc symbol_table; /* currently available loaded symbols in SP */
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int nmodules;
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struct dsp_module_desc * modules; /* modules loaded into SP */
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struct dsp_segment_desc code;
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/* Main PCM playback mixer */
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struct dsp_scb_descriptor * master_mix_scb;
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u16 dac_volume_right;
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u16 dac_volume_left;
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/* Rear/surround PCM playback mixer */
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struct dsp_scb_descriptor * rear_mix_scb;
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/* Center/LFE mixer */
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struct dsp_scb_descriptor * center_lfe_mix_scb;
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int npcm_channels;
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int nsrc_scb;
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struct dsp_pcm_channel_descriptor pcm_channels[DSP_MAX_PCM_CHANNELS];
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int src_scb_slots[DSP_MAX_SRC_NR];
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/* cache this symbols */
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struct dsp_symbol_entry * null_algorithm; /* used by PCMreaderSCB's */
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struct dsp_symbol_entry * s16_up; /* used by SRCtaskSCB's */
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/* proc fs */
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struct snd_card *snd_card;
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struct snd_info_entry * proc_dsp_dir;
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struct snd_info_entry * proc_sym_info_entry;
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struct snd_info_entry * proc_modules_info_entry;
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struct snd_info_entry * proc_parameter_dump_info_entry;
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struct snd_info_entry * proc_sample_dump_info_entry;
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/* SCB's descriptors */
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int nscb;
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int scb_highest_frag_index;
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struct dsp_scb_descriptor scbs[DSP_MAX_SCB_DESC];
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struct snd_info_entry * proc_scb_info_entry;
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struct dsp_scb_descriptor * the_null_scb;
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/* Task's descriptors */
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int ntask;
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struct dsp_task_descriptor tasks[DSP_MAX_TASK_DESC];
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struct snd_info_entry * proc_task_info_entry;
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/* SPDIF status */
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int spdif_status_out;
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int spdif_status_in;
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u16 spdif_input_volume_right;
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u16 spdif_input_volume_left;
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/* spdif channel status,
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left right and user validity bits */
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unsigned int spdif_csuv_default;
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unsigned int spdif_csuv_stream;
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/* SPDIF input sample rate converter */
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struct dsp_scb_descriptor * spdif_in_src;
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/* SPDIF input asynch. receiver */
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struct dsp_scb_descriptor * asynch_rx_scb;
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/* Capture record mixer SCB */
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struct dsp_scb_descriptor * record_mixer_scb;
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/* CODEC input SCB */
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struct dsp_scb_descriptor * codec_in_scb;
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/* reference snooper */
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struct dsp_scb_descriptor * ref_snoop_scb;
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/* SPDIF output PCM reference */
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struct dsp_scb_descriptor * spdif_pcm_input_scb;
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/* asynch TX task */
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struct dsp_scb_descriptor * asynch_tx_scb;
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/* record sources */
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struct dsp_scb_descriptor * pcm_input;
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struct dsp_scb_descriptor * adc_input;
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int spdif_in_sample_rate;
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};
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#endif /* __DSP_SPOS_H__ */
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252
sound/pci/cs46xx/cs46xx_dsp_task_types.h
Normal file
252
sound/pci/cs46xx/cs46xx_dsp_task_types.h
Normal file
@@ -0,0 +1,252 @@
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/*
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* The driver for the Cirrus Logic's Sound Fusion CS46XX based soundcards
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* Copyright (c) by Jaroslav Kysela <perex@perex.cz>
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*
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
|
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* along with this program; if not, write to the Free Software
|
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*
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* NOTE: comments are copy/paste from cwcemb80.lst
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* provided by Tom Woller at Cirrus (my only
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* documentation about the SP OS running inside
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* the DSP)
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*/
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#ifndef __CS46XX_DSP_TASK_TYPES_H__
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#define __CS46XX_DSP_TASK_TYPES_H__
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#include "cs46xx_dsp_scb_types.h"
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/*********************************************************************************************
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Example hierarchy of stream control blocks in the SP
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hfgTree
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Ptr____Call (c)
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\
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-------+------ ------------- ------------- ------------- -----
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| SBlaster IF |______\| Foreground |___\| Middlegr'nd |___\| Background |___\| Nul |
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| |Goto /| tree header |g /| tree header |g /| tree header |g /| SCB |r
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-------------- (g) ------------- ------------- ------------- -----
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|c |c |c |c
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| | | |
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\/ ------------- ------------- -------------
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| Foreground |_\ | Middlegr'nd |_\ | Background |_\
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| tree |g/ | tree |g/ | tree |g/
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------------- ------------- -------------
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|c |c |c
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| | |
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\/ \/ \/
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*********************************************************************************************/
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#define HFG_FIRST_EXECUTE_MODE 0x0001
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#define HFG_FIRST_EXECUTE_MODE_BIT 0
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#define HFG_CONTEXT_SWITCH_MODE 0x0002
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#define HFG_CONTEXT_SWITCH_MODE_BIT 1
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#define MAX_FG_STACK_SIZE 32 /* THESE NEED TO BE COMPUTED PROPERLY */
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#define MAX_MG_STACK_SIZE 16
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#define MAX_BG_STACK_SIZE 9
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#define MAX_HFG_STACK_SIZE 4
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#define SLEEP_ACTIVE_INCREMENT 0 /* Enable task tree thread to go to sleep
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This should only ever be used on the Background thread */
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#define STANDARD_ACTIVE_INCREMENT 1 /* Task tree thread normal operation */
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#define SUSPEND_ACTIVE_INCREMENT 2 /* Cause execution to suspend in the task tree thread
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This should only ever be used on the Background thread */
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#define HOSTFLAGS_DISABLE_BG_SLEEP 0 /* Host-controlled flag that determines whether we go to sleep
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at the end of BG */
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/* Minimal context save area for Hyper Forground */
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struct dsp_hf_save_area {
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u32 r10_save;
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u32 r54_save;
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u32 r98_save;
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___DSP_DUAL_16BIT_ALLOC(
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status_save,
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ind_save
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)
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___DSP_DUAL_16BIT_ALLOC(
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rci1_save,
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rci0_save
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)
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u32 r32_save;
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u32 r76_save;
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u32 rsd2_save;
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___DSP_DUAL_16BIT_ALLOC(
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rsi2_save, /* See TaskTreeParameterBlock for
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remainder of registers */
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rsa2Save
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)
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/* saved as part of HFG context */
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};
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/* Task link data structure */
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struct dsp_tree_link {
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___DSP_DUAL_16BIT_ALLOC(
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/* Pointer to sibling task control block */
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next_scb,
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/* Pointer to child task control block */
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sub_ptr
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)
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___DSP_DUAL_16BIT_ALLOC(
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/* Pointer to code entry point */
|
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entry_point,
|
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/* Pointer to local data */
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this_spb
|
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)
|
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};
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|
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|
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struct dsp_task_tree_data {
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___DSP_DUAL_16BIT_ALLOC(
|
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/* Initial tock count; controls task tree execution rate */
|
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tock_count_limit,
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/* Tock down counter */
|
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tock_count
|
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)
|
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|
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/* Add to ActiveCount when TockCountLimit reached:
|
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Subtract on task tree termination */
|
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___DSP_DUAL_16BIT_ALLOC(
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active_tncrement,
|
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/* Number of pending activations for task tree */
|
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active_count
|
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)
|
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|
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___DSP_DUAL_16BIT_ALLOC(
|
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/* BitNumber to enable modification of correct bit in ActiveTaskFlags */
|
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active_bit,
|
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/* Pointer to OS location for indicating current activity on task level */
|
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active_task_flags_ptr
|
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)
|
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|
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/* Data structure for controlling movement of memory blocks:-
|
||||
currently unused */
|
||||
___DSP_DUAL_16BIT_ALLOC(
|
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mem_upd_ptr,
|
||||
/* Data structure for controlling synchronous link update */
|
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link_upd_ptr
|
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)
|
||||
|
||||
___DSP_DUAL_16BIT_ALLOC(
|
||||
/* Save area for remainder of full context. */
|
||||
save_area,
|
||||
/* Address of start of local stack for data storage */
|
||||
data_stack_base_ptr
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
|
||||
struct dsp_interval_timer_data
|
||||
{
|
||||
/* These data items have the same relative locations to those */
|
||||
___DSP_DUAL_16BIT_ALLOC(
|
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interval_timer_period,
|
||||
itd_unused
|
||||
)
|
||||
|
||||
/* used for this data in the SPOS control block for SPOS 1.0 */
|
||||
___DSP_DUAL_16BIT_ALLOC(
|
||||
num_FG_ticks_this_interval,
|
||||
num_intervals
|
||||
)
|
||||
};
|
||||
|
||||
|
||||
/* This structure contains extra storage for the task tree
|
||||
Currently, this additional data is related only to a full context save */
|
||||
struct dsp_task_tree_context_block {
|
||||
/* Up to 10 values are saved onto the stack. 8 for the task tree, 1 for
|
||||
The access to the context switch (call or interrupt), and 1 spare that
|
||||
users should never use. This last may be required by the system */
|
||||
___DSP_DUAL_16BIT_ALLOC(
|
||||
stack1,
|
||||
stack0
|
||||
)
|
||||
___DSP_DUAL_16BIT_ALLOC(
|
||||
stack3,
|
||||
stack2
|
||||
)
|
||||
___DSP_DUAL_16BIT_ALLOC(
|
||||
stack5,
|
||||
stack4
|
||||
)
|
||||
___DSP_DUAL_16BIT_ALLOC(
|
||||
stack7,
|
||||
stack6
|
||||
)
|
||||
___DSP_DUAL_16BIT_ALLOC(
|
||||
stack9,
|
||||
stack8
|
||||
)
|
||||
|
||||
u32 saverfe;
|
||||
|
||||
/* Value may be overwriten by stack save algorithm.
|
||||
Retain the size of the stack data saved here if used */
|
||||
___DSP_DUAL_16BIT_ALLOC(
|
||||
reserved1,
|
||||
stack_size
|
||||
)
|
||||
u32 saverba; /* (HFG) */
|
||||
u32 saverdc;
|
||||
u32 savers_config_23; /* (HFG) */
|
||||
u32 savers_DMA23; /* (HFG) */
|
||||
u32 saversa0;
|
||||
u32 saversi0;
|
||||
u32 saversa1;
|
||||
u32 saversi1;
|
||||
u32 saversa3;
|
||||
u32 saversd0;
|
||||
u32 saversd1;
|
||||
u32 saversd3;
|
||||
u32 savers_config01;
|
||||
u32 savers_DMA01;
|
||||
u32 saveacc0hl;
|
||||
u32 saveacc1hl;
|
||||
u32 saveacc0xacc1x;
|
||||
u32 saveacc2hl;
|
||||
u32 saveacc3hl;
|
||||
u32 saveacc2xacc3x;
|
||||
u32 saveaux0hl;
|
||||
u32 saveaux1hl;
|
||||
u32 saveaux0xaux1x;
|
||||
u32 saveaux2hl;
|
||||
u32 saveaux3hl;
|
||||
u32 saveaux2xaux3x;
|
||||
u32 savershouthl;
|
||||
u32 savershoutxmacmode;
|
||||
};
|
||||
|
||||
|
||||
struct dsp_task_tree_control_block {
|
||||
struct dsp_hf_save_area context;
|
||||
struct dsp_tree_link links;
|
||||
struct dsp_task_tree_data data;
|
||||
struct dsp_task_tree_context_block context_blk;
|
||||
struct dsp_interval_timer_data int_timer;
|
||||
};
|
||||
|
||||
|
||||
#endif /* __DSP_TASK_TYPES_H__ */
|
@@ -61,7 +61,7 @@
|
||||
#include <sound/info.h>
|
||||
#include <sound/pcm.h>
|
||||
#include <sound/pcm_params.h>
|
||||
#include <sound/cs46xx.h>
|
||||
#include "cs46xx.h"
|
||||
|
||||
#include <asm/io.h>
|
||||
|
||||
|
@@ -32,7 +32,7 @@
|
||||
#include <sound/control.h>
|
||||
#include <sound/info.h>
|
||||
#include <sound/asoundef.h>
|
||||
#include <sound/cs46xx.h>
|
||||
#include "cs46xx.h"
|
||||
|
||||
#include "cs46xx_lib.h"
|
||||
#include "dsp_spos.h"
|
||||
|
@@ -31,7 +31,7 @@
|
||||
#include <sound/core.h>
|
||||
#include <sound/control.h>
|
||||
#include <sound/info.h>
|
||||
#include <sound/cs46xx.h>
|
||||
#include "cs46xx.h"
|
||||
|
||||
#include "cs46xx_lib.h"
|
||||
#include "dsp_spos.h"
|
||||
|
Reference in New Issue
Block a user