RDMA/nes: Print hardware resource type

Hardware resource types are added and when a resource isn't available,
its type is printed.

Signed-off-by: Tatyana Nikolova <Tatyana.E.Nikolova@intel.com>
Signed-off-by: Roland Dreier <roland@purestorage.com>
This commit is contained in:
Tatyana Nikolova
2012-09-20 21:08:04 +00:00
committed by Roland Dreier
parent fc4ba7291b
commit 818216442b
3 changed files with 20 additions and 11 deletions

View File

@@ -699,7 +699,7 @@ int nes_arp_table(struct nes_device *nesdev, u32 ip_addr, u8 *mac_addr, u32 acti
arp_index = 0;
err = nes_alloc_resource(nesadapter, nesadapter->allocated_arps,
nesadapter->arp_table_size, (u32 *)&arp_index, &nesadapter->next_arp_index);
nesadapter->arp_table_size, (u32 *)&arp_index, &nesadapter->next_arp_index, NES_RESOURCE_ARP);
if (err) {
nes_debug(NES_DBG_NETDEV, "nes_alloc_resource returned error = %u\n", err);
return err;