[SPARC64]: Virtualize IRQ numbers.

Inspired by PowerPC XICS interrupt support code.

All IRQs are virtualized in order to keep NR_IRQS from needing
to be too large.  Interrupts on sparc64 are arbitrary 11-bit
values, but we don't need to define NR_IRQS to 2048 if we
virtualize the IRQs.

As PCI and SBUS controller drivers build device IRQs, we divy
out virtual IRQ numbers incrementally starting at 1.  Zero is
a special virtual IRQ used for the timer interrupt.

So device drivers all see virtual IRQs, and all the normal
interfaces such as request_irq(), enable_irq(), etc. translate
that into a real IRQ number in order to configure the IRQ.

At this point knowledge of the struct ino_bucket is almost
entirely contained within arch/sparc64/kernel/irq.c  There are
a few small bits in the PCI controller drivers that need to
be swept away before we can remove ino_bucket's definition
out of asm-sparc64/irq.h and privately into kernel/irq.c

Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
David S. Miller
2006-06-20 01:22:35 -07:00
parent 37cdcd9e82
commit 8047e247c8
6 changed files with 240 additions and 144 deletions

View File

@@ -821,7 +821,7 @@ unsigned int sbus_build_irq(void *buscookie, unsigned int ino)
iclr += ((unsigned long)sbus_level - 1UL) * 8UL;
}
return build_irq(sbus_level, iclr, imap);
return build_irq(sbus_level, iclr, imap, 0);
}
/* Error interrupt handling. */