gpu: host1x: Add syncpoint wait and interrupts
Add support for sync point interrupts, and sync point wait. Sync point wait used interrupts for unblocking wait. Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Thierry Reding <thierry.reding@avionic-design.de> Tested-by: Erik Faye-Lund <kusmabite@gmail.com> Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
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committed by
Thierry Reding

parent
7547168743
commit
7ede0b0bf3
@@ -24,6 +24,10 @@
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#include "syncpt.h"
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#include "dev.h"
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#include "intr.h"
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#define SYNCPT_CHECK_PERIOD (2 * HZ)
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#define MAX_STUCK_CHECK_COUNT 15
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static struct host1x_syncpt *_host1x_syncpt_alloc(struct host1x *host,
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struct device *dev,
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@@ -141,6 +145,161 @@ void host1x_syncpt_incr(struct host1x_syncpt *sp)
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host1x_syncpt_cpu_incr(sp);
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}
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/*
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* Updated sync point form hardware, and returns true if syncpoint is expired,
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* false if we may need to wait
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*/
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static bool syncpt_load_min_is_expired(struct host1x_syncpt *sp, u32 thresh)
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{
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host1x_hw_syncpt_load(sp->host, sp);
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return host1x_syncpt_is_expired(sp, thresh);
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}
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/*
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* Main entrypoint for syncpoint value waits.
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*/
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int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout,
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u32 *value)
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{
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DECLARE_WAIT_QUEUE_HEAD_ONSTACK(wq);
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void *ref;
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struct host1x_waitlist *waiter;
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int err = 0, check_count = 0;
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u32 val;
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if (value)
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*value = 0;
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/* first check cache */
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if (host1x_syncpt_is_expired(sp, thresh)) {
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if (value)
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*value = host1x_syncpt_load(sp);
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return 0;
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}
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/* try to read from register */
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val = host1x_hw_syncpt_load(sp->host, sp);
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if (host1x_syncpt_is_expired(sp, thresh)) {
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if (value)
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*value = val;
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goto done;
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}
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if (!timeout) {
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err = -EAGAIN;
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goto done;
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}
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/* allocate a waiter */
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waiter = kzalloc(sizeof(*waiter), GFP_KERNEL);
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if (!waiter) {
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err = -ENOMEM;
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goto done;
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}
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/* schedule a wakeup when the syncpoint value is reached */
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err = host1x_intr_add_action(sp->host, sp->id, thresh,
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HOST1X_INTR_ACTION_WAKEUP_INTERRUPTIBLE,
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&wq, waiter, &ref);
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if (err)
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goto done;
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err = -EAGAIN;
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/* Caller-specified timeout may be impractically low */
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if (timeout < 0)
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timeout = LONG_MAX;
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/* wait for the syncpoint, or timeout, or signal */
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while (timeout) {
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long check = min_t(long, SYNCPT_CHECK_PERIOD, timeout);
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int remain = wait_event_interruptible_timeout(wq,
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syncpt_load_min_is_expired(sp, thresh),
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check);
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if (remain > 0 || host1x_syncpt_is_expired(sp, thresh)) {
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if (value)
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*value = host1x_syncpt_load(sp);
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err = 0;
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break;
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}
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if (remain < 0) {
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err = remain;
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break;
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}
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timeout -= check;
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if (timeout && check_count <= MAX_STUCK_CHECK_COUNT) {
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dev_warn(sp->host->dev,
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"%s: syncpoint id %d (%s) stuck waiting %d, timeout=%ld\n",
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current->comm, sp->id, sp->name,
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thresh, timeout);
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check_count++;
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}
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}
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host1x_intr_put_ref(sp->host, sp->id, ref);
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done:
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return err;
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}
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EXPORT_SYMBOL(host1x_syncpt_wait);
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/*
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* Returns true if syncpoint is expired, false if we may need to wait
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*/
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bool host1x_syncpt_is_expired(struct host1x_syncpt *sp, u32 thresh)
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{
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u32 current_val;
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u32 future_val;
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smp_rmb();
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current_val = (u32)atomic_read(&sp->min_val);
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future_val = (u32)atomic_read(&sp->max_val);
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/* Note the use of unsigned arithmetic here (mod 1<<32).
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*
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* c = current_val = min_val = the current value of the syncpoint.
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* t = thresh = the value we are checking
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* f = future_val = max_val = the value c will reach when all
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* outstanding increments have completed.
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*
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* Note that c always chases f until it reaches f.
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*
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* Dtf = (f - t)
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* Dtc = (c - t)
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*
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* Consider all cases:
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*
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* A) .....c..t..f..... Dtf < Dtc need to wait
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* B) .....c.....f..t.. Dtf > Dtc expired
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* C) ..t..c.....f..... Dtf > Dtc expired (Dct very large)
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*
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* Any case where f==c: always expired (for any t). Dtf == Dcf
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* Any case where t==c: always expired (for any f). Dtf >= Dtc (because Dtc==0)
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* Any case where t==f!=c: always wait. Dtf < Dtc (because Dtf==0,
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* Dtc!=0)
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*
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* Other cases:
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*
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* A) .....t..f..c..... Dtf < Dtc need to wait
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* A) .....f..c..t..... Dtf < Dtc need to wait
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* A) .....f..t..c..... Dtf > Dtc expired
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*
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* So:
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* Dtf >= Dtc implies EXPIRED (return true)
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* Dtf < Dtc implies WAIT (return false)
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*
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* Note: If t is expired then we *cannot* wait on it. We would wait
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* forever (hang the system).
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*
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* Note: do NOT get clever and remove the -thresh from both sides. It
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* is NOT the same.
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*
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* If future valueis zero, we have a client managed sync point. In that
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* case we do a direct comparison.
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*/
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if (!host1x_syncpt_client_managed(sp))
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return future_val - thresh >= current_val - thresh;
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else
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return (s32)(current_val - thresh) >= 0;
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}
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int host1x_syncpt_init(struct host1x *host)
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{
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struct host1x_syncpt *syncpt;
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