gpu: host1x: Add syncpoint wait and interrupts

Add support for sync point interrupts, and sync point wait. Sync
point wait used interrupts for unblocking wait.

Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Erik Faye-Lund <kusmabite@gmail.com>
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
This commit is contained in:
Terje Bergstrom
2013-03-22 16:34:02 +02:00
committed by Thierry Reding
parent 7547168743
commit 7ede0b0bf3
10 changed files with 846 additions and 0 deletions

View File

@@ -24,6 +24,10 @@
#include "syncpt.h"
#include "dev.h"
#include "intr.h"
#define SYNCPT_CHECK_PERIOD (2 * HZ)
#define MAX_STUCK_CHECK_COUNT 15
static struct host1x_syncpt *_host1x_syncpt_alloc(struct host1x *host,
struct device *dev,
@@ -141,6 +145,161 @@ void host1x_syncpt_incr(struct host1x_syncpt *sp)
host1x_syncpt_cpu_incr(sp);
}
/*
* Updated sync point form hardware, and returns true if syncpoint is expired,
* false if we may need to wait
*/
static bool syncpt_load_min_is_expired(struct host1x_syncpt *sp, u32 thresh)
{
host1x_hw_syncpt_load(sp->host, sp);
return host1x_syncpt_is_expired(sp, thresh);
}
/*
* Main entrypoint for syncpoint value waits.
*/
int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout,
u32 *value)
{
DECLARE_WAIT_QUEUE_HEAD_ONSTACK(wq);
void *ref;
struct host1x_waitlist *waiter;
int err = 0, check_count = 0;
u32 val;
if (value)
*value = 0;
/* first check cache */
if (host1x_syncpt_is_expired(sp, thresh)) {
if (value)
*value = host1x_syncpt_load(sp);
return 0;
}
/* try to read from register */
val = host1x_hw_syncpt_load(sp->host, sp);
if (host1x_syncpt_is_expired(sp, thresh)) {
if (value)
*value = val;
goto done;
}
if (!timeout) {
err = -EAGAIN;
goto done;
}
/* allocate a waiter */
waiter = kzalloc(sizeof(*waiter), GFP_KERNEL);
if (!waiter) {
err = -ENOMEM;
goto done;
}
/* schedule a wakeup when the syncpoint value is reached */
err = host1x_intr_add_action(sp->host, sp->id, thresh,
HOST1X_INTR_ACTION_WAKEUP_INTERRUPTIBLE,
&wq, waiter, &ref);
if (err)
goto done;
err = -EAGAIN;
/* Caller-specified timeout may be impractically low */
if (timeout < 0)
timeout = LONG_MAX;
/* wait for the syncpoint, or timeout, or signal */
while (timeout) {
long check = min_t(long, SYNCPT_CHECK_PERIOD, timeout);
int remain = wait_event_interruptible_timeout(wq,
syncpt_load_min_is_expired(sp, thresh),
check);
if (remain > 0 || host1x_syncpt_is_expired(sp, thresh)) {
if (value)
*value = host1x_syncpt_load(sp);
err = 0;
break;
}
if (remain < 0) {
err = remain;
break;
}
timeout -= check;
if (timeout && check_count <= MAX_STUCK_CHECK_COUNT) {
dev_warn(sp->host->dev,
"%s: syncpoint id %d (%s) stuck waiting %d, timeout=%ld\n",
current->comm, sp->id, sp->name,
thresh, timeout);
check_count++;
}
}
host1x_intr_put_ref(sp->host, sp->id, ref);
done:
return err;
}
EXPORT_SYMBOL(host1x_syncpt_wait);
/*
* Returns true if syncpoint is expired, false if we may need to wait
*/
bool host1x_syncpt_is_expired(struct host1x_syncpt *sp, u32 thresh)
{
u32 current_val;
u32 future_val;
smp_rmb();
current_val = (u32)atomic_read(&sp->min_val);
future_val = (u32)atomic_read(&sp->max_val);
/* Note the use of unsigned arithmetic here (mod 1<<32).
*
* c = current_val = min_val = the current value of the syncpoint.
* t = thresh = the value we are checking
* f = future_val = max_val = the value c will reach when all
* outstanding increments have completed.
*
* Note that c always chases f until it reaches f.
*
* Dtf = (f - t)
* Dtc = (c - t)
*
* Consider all cases:
*
* A) .....c..t..f..... Dtf < Dtc need to wait
* B) .....c.....f..t.. Dtf > Dtc expired
* C) ..t..c.....f..... Dtf > Dtc expired (Dct very large)
*
* Any case where f==c: always expired (for any t). Dtf == Dcf
* Any case where t==c: always expired (for any f). Dtf >= Dtc (because Dtc==0)
* Any case where t==f!=c: always wait. Dtf < Dtc (because Dtf==0,
* Dtc!=0)
*
* Other cases:
*
* A) .....t..f..c..... Dtf < Dtc need to wait
* A) .....f..c..t..... Dtf < Dtc need to wait
* A) .....f..t..c..... Dtf > Dtc expired
*
* So:
* Dtf >= Dtc implies EXPIRED (return true)
* Dtf < Dtc implies WAIT (return false)
*
* Note: If t is expired then we *cannot* wait on it. We would wait
* forever (hang the system).
*
* Note: do NOT get clever and remove the -thresh from both sides. It
* is NOT the same.
*
* If future valueis zero, we have a client managed sync point. In that
* case we do a direct comparison.
*/
if (!host1x_syncpt_client_managed(sp))
return future_val - thresh >= current_val - thresh;
else
return (s32)(current_val - thresh) >= 0;
}
int host1x_syncpt_init(struct host1x *host)
{
struct host1x_syncpt *syncpt;