Input: serio - do not use deprecated dev.power.power_state

Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:
Dmitry Torokhov
2009-05-09 16:08:05 -07:00
parent 6f660f12d7
commit 7e044e056a
5 changed files with 39 additions and 33 deletions

View File

@@ -723,7 +723,7 @@ int __gameport_register_driver(struct gameport_driver *drv, struct module *owner
* Temporarily disable automatic binding because probing
* takes long time and we are better off doing it in kgameportd
*/
drv->ignore = 1;
drv->ignore = true;
error = driver_register(&drv->driver);
if (error) {
@@ -736,7 +736,7 @@ int __gameport_register_driver(struct gameport_driver *drv, struct module *owner
/*
* Reset ignore flag and let kgameportd bind the driver to free ports
*/
drv->ignore = 0;
drv->ignore = false;
error = gameport_queue_event(drv, NULL, GAMEPORT_ATTACH_DRIVER);
if (error) {
driver_unregister(&drv->driver);
@@ -753,7 +753,7 @@ void gameport_unregister_driver(struct gameport_driver *drv)
mutex_lock(&gameport_mutex);
drv->ignore = 1; /* so gameport_find_driver ignores it */
drv->ignore = true; /* so gameport_find_driver ignores it */
gameport_remove_pending_events(drv);
start_over: