perf ui tui: Move progress.c under ui/tui directory

Current ui_progress functions are implemented for TUI only.  So move the
file under the tui directory.  This is needed for providing an UI-
agnostic wrapper.

Signed-off-by: Namhyung Kim <namhyung@kernel.org>
Cc: Ingo Molnar <mingo@kernel.org>
Cc: Pekka Enberg <penberg@kernel.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Link: http://lkml.kernel.org/r/1352813436-14173-1-git-send-email-namhyung@kernel.org
Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
This commit is contained in:
Namhyung Kim
2012-11-13 22:30:31 +09:00
committed by Arnaldo Carvalho de Melo
parent 534123f458
commit 7da5c85dd3
2 changed files with 5 additions and 5 deletions

View File

@@ -1,32 +0,0 @@
#include "../cache.h"
#include "progress.h"
#include "libslang.h"
#include "ui.h"
#include "browser.h"
void ui_progress__update(u64 curr, u64 total, const char *title)
{
int bar, y;
/*
* FIXME: We should have a per UI backend way of showing progress,
* stdio will just show a percentage as NN%, etc.
*/
if (use_browser <= 0)
return;
if (total == 0)
return;
ui__refresh_dimensions(true);
pthread_mutex_lock(&ui__lock);
y = SLtt_Screen_Rows / 2 - 2;
SLsmg_set_color(0);
SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
SLsmg_gotorc(y++, 1);
SLsmg_write_string((char *)title);
SLsmg_set_color(HE_COLORSET_SELECTED);
bar = ((SLtt_Screen_Cols - 2) * curr) / total;
SLsmg_fill_region(y, 1, 1, bar, ' ');
SLsmg_refresh();
pthread_mutex_unlock(&ui__lock);
}