perf ui tui: Move progress.c under ui/tui directory
Current ui_progress functions are implemented for TUI only. So move the file under the tui directory. This is needed for providing an UI- agnostic wrapper. Signed-off-by: Namhyung Kim <namhyung@kernel.org> Cc: Ingo Molnar <mingo@kernel.org> Cc: Pekka Enberg <penberg@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1352813436-14173-1-git-send-email-namhyung@kernel.org Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
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Arnaldo Carvalho de Melo

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534123f458
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7da5c85dd3
@@ -1,32 +0,0 @@
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#include "../cache.h"
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#include "progress.h"
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#include "libslang.h"
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#include "ui.h"
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#include "browser.h"
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void ui_progress__update(u64 curr, u64 total, const char *title)
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{
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int bar, y;
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/*
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* FIXME: We should have a per UI backend way of showing progress,
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* stdio will just show a percentage as NN%, etc.
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*/
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if (use_browser <= 0)
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return;
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if (total == 0)
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return;
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ui__refresh_dimensions(true);
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pthread_mutex_lock(&ui__lock);
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y = SLtt_Screen_Rows / 2 - 2;
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SLsmg_set_color(0);
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SLsmg_draw_box(y, 0, 3, SLtt_Screen_Cols);
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SLsmg_gotorc(y++, 1);
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SLsmg_write_string((char *)title);
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SLsmg_set_color(HE_COLORSET_SELECTED);
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bar = ((SLtt_Screen_Cols - 2) * curr) / total;
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SLsmg_fill_region(y, 1, 1, bar, ' ');
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SLsmg_refresh();
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pthread_mutex_unlock(&ui__lock);
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}
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