PCI: layerscape: Pass device-specific struct to internal functions
Only interfaces used from outside the driver, e.g., those called by the DesignWare core, need to accept pointers to the generic struct pcie_port. Internal interfaces can accept pointers to the device-specific struct, which makes them more straightforward. No functional change intended. Signed-off-by: Bjorn Helgaas <bhelgaas@google.com>
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@@ -213,12 +213,12 @@ static const struct of_device_id ls_pcie_of_match[] = {
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{ },
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{ },
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};
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};
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static int __init ls_add_pcie_port(struct pcie_port *pp,
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static int __init ls_add_pcie_port(struct ls_pcie *pcie,
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struct platform_device *pdev)
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struct platform_device *pdev)
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{
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{
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struct device *dev = &pdev->dev;
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struct device *dev = &pdev->dev;
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struct pcie_port *pp = &pcie->pp;
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int ret;
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int ret;
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struct ls_pcie *pcie = to_ls_pcie(pp);
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pp->dev = dev;
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pp->dev = dev;
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pp->ops = pcie->drvdata->ops;
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pp->ops = pcie->drvdata->ops;
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@@ -261,7 +261,7 @@ static int __init ls_pcie_probe(struct platform_device *pdev)
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if (!ls_pcie_is_bridge(pcie))
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if (!ls_pcie_is_bridge(pcie))
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return -ENODEV;
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return -ENODEV;
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ret = ls_add_pcie_port(&pcie->pp, pdev);
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ret = ls_add_pcie_port(pcie, pdev);
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if (ret < 0)
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if (ret < 0)
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return ret;
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return ret;
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