[GFS2] Tidy up bmap/inode code
As per Jan Engelhardt's third set of comments, this make various code style changes and moves the structures from format.h into super.c, which was the only place that format.h was actually used. Cc: Jan Engelhardt <jengelh@linux01.gwdg.de> Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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@@ -234,7 +234,6 @@ static void inode_go_sync(struct gfs2_glock *gl, int flags)
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if (flags & DIO_RELEASE)
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gfs2_ail_empty_gl(gl);
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}
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}
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/**
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@@ -324,12 +323,11 @@ static void inode_go_unlock(struct gfs2_holder *gh)
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struct gfs2_glock *gl = gh->gh_gl;
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struct gfs2_inode *ip = gl->gl_object;
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if (ip) {
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if (test_bit(GLF_DIRTY, &gl->gl_flags))
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gfs2_inode_attr_in(ip);
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gfs2_meta_cache_flush(ip);
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}
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if (ip == NULL)
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return;
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if (test_bit(GLF_DIRTY, &gl->gl_flags))
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gfs2_inode_attr_in(ip);
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gfs2_meta_cache_flush(ip);
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}
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/**
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