inetpeer: get rid of ip_id_count

Ideally, we would need to generate IP ID using a per destination IP
generator.

linux kernels used inet_peer cache for this purpose, but this had a huge
cost on servers disabling MTU discovery.

1) each inet_peer struct consumes 192 bytes

2) inetpeer cache uses a binary tree of inet_peer structs,
   with a nominal size of ~66000 elements under load.

3) lookups in this tree are hitting a lot of cache lines, as tree depth
   is about 20.

4) If server deals with many tcp flows, we have a high probability of
   not finding the inet_peer, allocating a fresh one, inserting it in
   the tree with same initial ip_id_count, (cf secure_ip_id())

5) We garbage collect inet_peer aggressively.

IP ID generation do not have to be 'perfect'

Goal is trying to avoid duplicates in a short period of time,
so that reassembly units have a chance to complete reassembly of
fragments belonging to one message before receiving other fragments
with a recycled ID.

We simply use an array of generators, and a Jenkin hash using the dst IP
as a key.

ipv6_select_ident() is put back into net/ipv6/ip6_output.c where it
belongs (it is only used from this file)

secure_ip_id() and secure_ipv6_id() no longer are needed.

Rename ip_select_ident_more() to ip_select_ident_segs() to avoid
unnecessary decrement/increment of the number of segments.

Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Eric Dumazet
2014-06-02 05:26:03 -07:00
committed by David S. Miller
parent e067ee336a
commit 73f156a6e8
17 changed files with 66 additions and 156 deletions

View File

@@ -668,8 +668,6 @@ static inline int ipv6_addr_diff(const struct in6_addr *a1, const struct in6_add
return __ipv6_addr_diff(a1, a2, sizeof(struct in6_addr));
}
void ipv6_select_ident(struct frag_hdr *fhdr, struct rt6_info *rt);
int ip6_dst_hoplimit(struct dst_entry *dst);
static inline int ip6_sk_dst_hoplimit(struct ipv6_pinfo *np, struct flowi6 *fl6,