drm/radeon: remove r600_blit_suspend
Just reinitialize the shader content on resume instead. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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@@ -996,7 +996,6 @@ int rv770_resume(struct radeon_device *rdev)
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int rv770_suspend(struct radeon_device *rdev)
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{
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r600_audio_fini(rdev);
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r600_blit_suspend(rdev);
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r700_cp_stop(rdev);
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rdev->ring[RADEON_RING_TYPE_GFX_INDEX].ready = false;
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r600_irq_suspend(rdev);
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