tcp: improve latencies of timer triggered events

Modern TCP stack highly depends on tcp_write_timer() having a small
latency, but current implementation doesn't exactly meet the
expectations.

When a timer fires but finds the socket is owned by the user, it rearms
itself for an additional delay hoping next run will be more
successful.

tcp_write_timer() for example uses a 50ms delay for next try, and it
defeats many attempts to get predictable TCP behavior in term of
latencies.

Use the recently introduced tcp_release_cb(), so that the user owning
the socket will call various handlers right before socket release.

This will permit us to post a followup patch to address the
tcp_tso_should_defer() syndrome (some deferred packets have to wait
RTO timer to be transmitted, while cwnd should allow us to send them
sooner)

Signed-off-by: Eric Dumazet <edumazet@google.com>
Cc: Tom Herbert <therbert@google.com>
Cc: Yuchung Cheng <ycheng@google.com>
Cc: Neal Cardwell <ncardwell@google.com>
Cc: Nandita Dukkipati <nanditad@google.com>
Cc: H.K. Jerry Chu <hkchu@google.com>
Cc: John Heffner <johnwheffner@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This commit is contained in:
Eric Dumazet
2012-07-20 05:45:50 +00:00
committed by David S. Miller
parent 9dc274151a
commit 6f458dfb40
4 changed files with 71 additions and 51 deletions

View File

@@ -350,6 +350,8 @@ extern int tcp_sendmsg(struct kiocb *iocb, struct sock *sk, struct msghdr *msg,
extern int tcp_sendpage(struct sock *sk, struct page *page, int offset,
size_t size, int flags);
extern void tcp_release_cb(struct sock *sk);
extern void tcp_write_timer_handler(struct sock *sk);
extern void tcp_delack_timer_handler(struct sock *sk);
extern int tcp_ioctl(struct sock *sk, int cmd, unsigned long arg);
extern int tcp_rcv_state_process(struct sock *sk, struct sk_buff *skb,
const struct tcphdr *th, unsigned int len);