SUNRPC: Remove BKL around the RPC socket operations etc.
All internal RPC client operations should no longer depend on the BKL, however lockd and NFS callbacks may still require it. Signed-off-by: Trond Myklebust <Trond.Myklebust@netapp.com>
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@@ -588,7 +588,9 @@ void rpc_delay(struct rpc_task *task, unsigned long delay)
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*/
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static void rpc_prepare_task(struct rpc_task *task)
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{
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lock_kernel();
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task->tk_ops->rpc_call_prepare(task, task->tk_calldata);
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unlock_kernel();
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}
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/*
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@@ -598,7 +600,9 @@ void rpc_exit_task(struct rpc_task *task)
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{
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task->tk_action = NULL;
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if (task->tk_ops->rpc_call_done != NULL) {
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lock_kernel();
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task->tk_ops->rpc_call_done(task, task->tk_calldata);
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unlock_kernel();
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if (task->tk_action != NULL) {
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WARN_ON(RPC_ASSASSINATED(task));
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/* Always release the RPC slot and buffer memory */
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@@ -651,9 +655,7 @@ static int __rpc_execute(struct rpc_task *task)
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*/
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save_callback=task->tk_callback;
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task->tk_callback=NULL;
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lock_kernel();
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save_callback(task);
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unlock_kernel();
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}
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/*
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@@ -664,9 +666,7 @@ static int __rpc_execute(struct rpc_task *task)
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if (!RPC_IS_QUEUED(task)) {
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if (task->tk_action == NULL)
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break;
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lock_kernel();
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task->tk_action(task);
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unlock_kernel();
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}
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/*
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