[PATCH] md: make sure md bitmap updates are flushed when array is stopped.
The recent change to never ignore the bitmap, revealed that the bitmap isn't begin flushed properly when an array is stopped. We call bitmap_daemon_work three times as there is a three-stage pipeline for flushing updates to the bitmap file. Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Linus Torvalds

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@@ -248,6 +248,7 @@ struct bitmap {
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/* these are used only by md/bitmap */
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int bitmap_create(mddev_t *mddev);
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void bitmap_flush(mddev_t *mddev);
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void bitmap_destroy(mddev_t *mddev);
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int bitmap_active(struct bitmap *bitmap);
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