media: cec: rework the cec event handling
Event handling was always fairly simplistic since there were only two events. With the addition of pin events this needed to be redesigned. The state_change and lost_msgs events are now core events with the guarantee that the last state is always available. The new pin events are a queue of events (up to 64 for each event) and the oldest event will be dropped if the application cannot keep up. Lost events are marked with a new event flag. Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Reviewed-by: Maxime Ripard <maxime.ripard@free-electrons.com> Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
This commit is contained in:

committed by
Mauro Carvalho Chehab

parent
6303d97873
commit
6b2bbb0874
@@ -78,42 +78,62 @@ static unsigned int cec_log_addr2dev(const struct cec_adapter *adap, u8 log_addr
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* Queue a new event for this filehandle. If ts == 0, then set it
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* to the current time.
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*
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* The two events that are currently defined do not need to keep track
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* of intermediate events, so no actual queue of events is needed,
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* instead just store the latest state and the total number of lost
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* messages.
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*
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* Should new events be added in the future that require intermediate
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* results to be queued as well, then a proper queue data structure is
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* required. But until then, just keep it simple.
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* We keep a queue of at most max_event events where max_event differs
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* per event. If the queue becomes full, then drop the oldest event and
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* keep track of how many events we've dropped.
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*/
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void cec_queue_event_fh(struct cec_fh *fh,
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const struct cec_event *new_ev, u64 ts)
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{
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struct cec_event *ev = &fh->events[new_ev->event - 1];
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static const u8 max_events[CEC_NUM_EVENTS] = {
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1, 1, 64, 64,
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};
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struct cec_event_entry *entry;
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unsigned int ev_idx = new_ev->event - 1;
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if (WARN_ON(ev_idx >= ARRAY_SIZE(fh->events)))
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return;
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if (ts == 0)
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ts = ktime_get_ns();
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mutex_lock(&fh->lock);
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if (new_ev->event == CEC_EVENT_LOST_MSGS &&
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fh->pending_events & (1 << new_ev->event)) {
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/*
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* If there is already a lost_msgs event, then just
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* update the lost_msgs count. This effectively
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* merges the old and new events into one.
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*/
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ev->lost_msgs.lost_msgs += new_ev->lost_msgs.lost_msgs;
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goto unlock;
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}
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if (ev_idx < CEC_NUM_CORE_EVENTS)
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entry = &fh->core_events[ev_idx];
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else
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entry = kmalloc(sizeof(*entry), GFP_KERNEL);
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if (entry) {
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if (new_ev->event == CEC_EVENT_LOST_MSGS &&
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fh->queued_events[ev_idx]) {
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entry->ev.lost_msgs.lost_msgs +=
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new_ev->lost_msgs.lost_msgs;
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goto unlock;
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}
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entry->ev = *new_ev;
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entry->ev.ts = ts;
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/*
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* Intermediate states are not interesting, so just
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* overwrite any older event.
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*/
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*ev = *new_ev;
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ev->ts = ts;
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fh->pending_events |= 1 << new_ev->event;
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if (fh->queued_events[ev_idx] < max_events[ev_idx]) {
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/* Add new msg at the end of the queue */
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list_add_tail(&entry->list, &fh->events[ev_idx]);
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fh->queued_events[ev_idx]++;
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fh->total_queued_events++;
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goto unlock;
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}
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if (ev_idx >= CEC_NUM_CORE_EVENTS) {
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list_add_tail(&entry->list, &fh->events[ev_idx]);
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/* drop the oldest event */
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entry = list_first_entry(&fh->events[ev_idx],
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struct cec_event_entry, list);
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list_del(&entry->list);
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kfree(entry);
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}
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}
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/* Mark that events were lost */
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entry = list_first_entry_or_null(&fh->events[ev_idx],
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struct cec_event_entry, list);
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if (entry)
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entry->ev.flags |= CEC_EVENT_FL_DROPPED_EVENTS;
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unlock:
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mutex_unlock(&fh->lock);
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@@ -134,46 +154,50 @@ static void cec_queue_event(struct cec_adapter *adap,
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}
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/*
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* Queue a new message for this filehandle. If there is no more room
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* in the queue, then send the LOST_MSGS event instead.
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* Queue a new message for this filehandle.
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*
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* We keep a queue of at most CEC_MAX_MSG_RX_QUEUE_SZ messages. If the
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* queue becomes full, then drop the oldest message and keep track
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* of how many messages we've dropped.
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*/
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static void cec_queue_msg_fh(struct cec_fh *fh, const struct cec_msg *msg)
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{
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static const struct cec_event ev_lost_msg = {
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.ts = 0,
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static const struct cec_event ev_lost_msgs = {
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.event = CEC_EVENT_LOST_MSGS,
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.flags = 0,
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{
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.lost_msgs.lost_msgs = 1,
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},
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.lost_msgs.lost_msgs = 1,
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};
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struct cec_msg_entry *entry;
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mutex_lock(&fh->lock);
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entry = kmalloc(sizeof(*entry), GFP_KERNEL);
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if (!entry)
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goto lost_msgs;
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if (entry) {
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entry->msg = *msg;
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/* Add new msg at the end of the queue */
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list_add_tail(&entry->list, &fh->msgs);
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entry->msg = *msg;
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/* Add new msg at the end of the queue */
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list_add_tail(&entry->list, &fh->msgs);
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if (fh->queued_msgs < CEC_MAX_MSG_RX_QUEUE_SZ) {
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/* All is fine if there is enough room */
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fh->queued_msgs++;
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mutex_unlock(&fh->lock);
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wake_up_interruptible(&fh->wait);
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return;
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}
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/*
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* if the message queue is full, then drop the oldest one and
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* send a lost message event.
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*/
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entry = list_first_entry(&fh->msgs, struct cec_msg_entry, list);
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list_del(&entry->list);
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kfree(entry);
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}
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mutex_unlock(&fh->lock);
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/*
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* if the queue now has more than CEC_MAX_MSG_RX_QUEUE_SZ
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* messages, drop the oldest one and send a lost message event.
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* We lost a message, either because kmalloc failed or the queue
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* was full.
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*/
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if (fh->queued_msgs == CEC_MAX_MSG_RX_QUEUE_SZ) {
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list_del(&entry->list);
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goto lost_msgs;
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}
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fh->queued_msgs++;
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mutex_unlock(&fh->lock);
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wake_up_interruptible(&fh->wait);
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return;
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lost_msgs:
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mutex_unlock(&fh->lock);
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cec_queue_event_fh(fh, &ev_lost_msg, 0);
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cec_queue_event_fh(fh, &ev_lost_msgs, ktime_get_ns());
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}
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/*
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