md/bitmap: separate out loading a bitmap from initialising the structures.
dm makes this distinction between ->ctr and ->resume, so we need to too. Also get the new bitmap_load to clear out the bitmap first, as this is most consistent with the dm suspend/resume approach Signed-off-by: NeilBrown <neilb@suse.de>
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@@ -254,6 +254,7 @@ struct bitmap {
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/* these are used only by md/bitmap */
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int bitmap_create(mddev_t *mddev);
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int bitmap_load(mddev_t *mddev);
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void bitmap_flush(mddev_t *mddev);
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void bitmap_destroy(mddev_t *mddev);
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