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This patch adds dummy gameport_register_port, gameport_unregister_port and gameport_set_phys functions to gameport.h for the case when a driver can't use gameport. This fixes the compilation of some OSS drivers with GAMEPORT=n without the need to #if inside every single driver. This patch also removes the non-working and now obsolete SOUND_GAMEPORT. This patch is also an alternative solution for ALSA drivers with similar problems (but #if's inside the drivers might have the advantage of saving some more bytes of gameport is not available). The only user-visible change is that for GAMEPORT=m the affected OSS drivers are now allowed to be built statically (but they won't have gameport support). Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Vojtech Pavlik <vojtech@suse.cz> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
This commit is contained in:

کامیت شده توسط
Dmitry Torokhov

والد
271b74d0b8
کامیت
668d1e6093
@@ -112,7 +112,7 @@ config SOUND_BCM_CS4297A
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config SOUND_ES1370
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tristate "Ensoniq AudioPCI (ES1370)"
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depends on SOUND_PRIME!=n && SOUND && PCI && SOUND_GAMEPORT
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depends on SOUND_PRIME!=n && SOUND && PCI
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help
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Say Y or M if you have a PCI sound card utilizing the Ensoniq
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ES1370 chipset, such as Ensoniq's AudioPCI (non-97). To find
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@@ -125,7 +125,7 @@ config SOUND_ES1370
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config SOUND_ES1371
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tristate "Creative Ensoniq AudioPCI 97 (ES1371)"
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depends on SOUND_PRIME!=n && SOUND && PCI && SOUND_GAMEPORT
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depends on SOUND_PRIME!=n && SOUND && PCI
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help
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Say Y or M if you have a PCI sound card utilizing the Ensoniq
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ES1371 chipset, such as Ensoniq's AudioPCI97. To find out if
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@@ -138,7 +138,7 @@ config SOUND_ES1371
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config SOUND_ESSSOLO1
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tristate "ESS Technology Solo1"
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depends on SOUND_PRIME!=n && SOUND && SOUND_GAMEPORT && PCI
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depends on SOUND_PRIME!=n && SOUND && PCI
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help
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Say Y or M if you have a PCI sound card utilizing the ESS Technology
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Solo1 chip. To find out if your sound card uses a
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@@ -179,7 +179,7 @@ config SOUND_HARMONY
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config SOUND_SONICVIBES
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tristate "S3 SonicVibes"
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depends on SOUND_PRIME!=n && SOUND && SOUND_GAMEPORT
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depends on SOUND_PRIME!=n && SOUND
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help
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Say Y or M if you have a PCI sound card utilizing the S3
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SonicVibes chipset. To find out if your sound card uses a
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@@ -226,7 +226,7 @@ config SOUND_AU1550_AC97
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config SOUND_TRIDENT
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tristate "Trident 4DWave DX/NX, SiS 7018 or ALi 5451 PCI Audio Core"
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depends on SOUND_PRIME!=n && SOUND && SOUND_GAMEPORT
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depends on SOUND_PRIME!=n && SOUND
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---help---
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Say Y or M if you have a PCI sound card utilizing the Trident
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4DWave-DX/NX chipset or your mother board chipset has SiS 7018
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@@ -739,7 +739,7 @@ config SOUND_NM256
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config SOUND_MAD16
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tristate "OPTi MAD16 and/or Mozart based cards"
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depends on SOUND_OSS && SOUND_GAMEPORT
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depends on SOUND_OSS
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---help---
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Answer Y if your card has a Mozart (OAK OTI-601) or MAD16 (OPTi
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82C928 or 82C929 or 82C931) audio interface chip. These chips are
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