drm/radeon: add query for number of active CUs

Query to find out how many compute units on a GPU.
Useful for OpenCL usermode drivers.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Alex Deucher
2014-06-02 16:13:21 -04:00
parent 478b6e7272
commit 65fcf668ee
10 changed files with 76 additions and 4 deletions

View File

@@ -80,6 +80,7 @@ extern int sumo_rlc_init(struct radeon_device *rdev);
extern void si_vram_gtt_location(struct radeon_device *rdev, struct radeon_mc *mc);
extern void si_rlc_reset(struct radeon_device *rdev);
extern void si_init_uvd_internal_cg(struct radeon_device *rdev);
static u32 cik_get_cu_active_bitmap(struct radeon_device *rdev, u32 se, u32 sh);
extern int cik_sdma_resume(struct radeon_device *rdev);
extern void cik_sdma_enable(struct radeon_device *rdev, bool enable);
extern void cik_sdma_fini(struct radeon_device *rdev);
@@ -3257,7 +3258,7 @@ static void cik_gpu_init(struct radeon_device *rdev)
u32 mc_shared_chmap, mc_arb_ramcfg;
u32 hdp_host_path_cntl;
u32 tmp;
int i, j;
int i, j, k;
switch (rdev->family) {
case CHIP_BONAIRE:
@@ -3446,6 +3447,15 @@ static void cik_gpu_init(struct radeon_device *rdev)
rdev->config.cik.max_sh_per_se,
rdev->config.cik.max_backends_per_se);
for (i = 0; i < rdev->config.cik.max_shader_engines; i++) {
for (j = 0; j < rdev->config.cik.max_sh_per_se; j++) {
for (k = 0; k < rdev->config.cik.max_cu_per_sh; k++) {
rdev->config.cik.active_cus +=
hweight32(cik_get_cu_active_bitmap(rdev, i, j));
}
}
}
/* set HW defaults for 3D engine */
WREG32(CP_MEQ_THRESHOLDS, MEQ1_START(0x30) | MEQ2_START(0x60));