div64_u64(): improve precision on 32bit platforms

The current implementation of div64_u64 for 32bit systems returns an
approximately correct result when the divisor exceeds 32bits.  Since doing
64bit division using 32bit hardware is a long since solved problem we just
use one of the existing proven methods.

Additionally, add a div64_s64 function to correctly handle doing signed
64bit division.

Addresses https://bugzilla.redhat.com/show_bug.cgi?id=616105

Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov>
Signed-off-by: Oleg Nesterov <oleg@redhat.com>
Cc: Ben Woodard <bwoodard@llnl.gov>
Cc: Jeremy Fitzhardinge <jeremy@goop.org>
Cc: Mark Grondona <mgrondona@llnl.gov>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Brian Behlendorf
2010-10-26 14:23:10 -07:00
committed by Linus Torvalds
parent 5d051decfc
commit 658716d19f
3 changed files with 59 additions and 10 deletions

View File

@@ -173,6 +173,11 @@ extern int _cond_resched(void);
(__x < 0) ? -__x : __x; \
})
#define abs64(x) ({ \
s64 __x = (x); \
(__x < 0) ? -__x : __x; \
})
#ifdef CONFIG_PROVE_LOCKING
void might_fault(void);
#else