div64_u64(): improve precision on 32bit platforms
The current implementation of div64_u64 for 32bit systems returns an approximately correct result when the divisor exceeds 32bits. Since doing 64bit division using 32bit hardware is a long since solved problem we just use one of the existing proven methods. Additionally, add a div64_s64 function to correctly handle doing signed 64bit division. Addresses https://bugzilla.redhat.com/show_bug.cgi?id=616105 Signed-off-by: Brian Behlendorf <behlendorf1@llnl.gov> Signed-off-by: Oleg Nesterov <oleg@redhat.com> Cc: Ben Woodard <bwoodard@llnl.gov> Cc: Jeremy Fitzhardinge <jeremy@goop.org> Cc: Mark Grondona <mgrondona@llnl.gov> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Linus Torvalds

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5d051decfc
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@@ -173,6 +173,11 @@ extern int _cond_resched(void);
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(__x < 0) ? -__x : __x; \
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})
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#define abs64(x) ({ \
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s64 __x = (x); \
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(__x < 0) ? -__x : __x; \
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})
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#ifdef CONFIG_PROVE_LOCKING
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void might_fault(void);
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#else
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