davinci: audio clocks: use struct device instead of clock names
There is no need to pass clock name strings in platform_data. Instead, setup clkdev nodes to have correct ASoC device names. Signed-off-by: Kevin Hilman <khilman@deeprootsystems.com>
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@@ -33,7 +33,6 @@
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#define DAVINCI_ASP1_TX_INT IRQ_MBXINT
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struct snd_platform_data {
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char *clk_name;
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u32 tx_dma_offset;
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u32 rx_dma_offset;
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enum dma_event_q eventq_no; /* event queue number */
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