davinci: audio clocks: use struct device instead of clock names

There is no need to pass clock name strings in platform_data.
Instead, setup clkdev nodes to have correct ASoC device names.

Signed-off-by: Kevin Hilman <khilman@deeprootsystems.com>
This commit is contained in:
Kevin Hilman
2009-07-15 08:47:48 -07:00
parent 548197bdf0
commit 61aa07328d
7 changed files with 8 additions and 15 deletions

View File

@@ -33,7 +33,6 @@
#define DAVINCI_ASP1_TX_INT IRQ_MBXINT
struct snd_platform_data {
char *clk_name;
u32 tx_dma_offset;
u32 rx_dma_offset;
enum dma_event_q eventq_no; /* event queue number */