davinci: audio clocks: use struct device instead of clock names
There is no need to pass clock name strings in platform_data. Instead, setup clkdev nodes to have correct ASoC device names. Signed-off-by: Kevin Hilman <khilman@deeprootsystems.com>
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@@ -225,9 +225,7 @@ static struct platform_device ide_dev = {
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},
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};
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static struct snd_platform_data dm644x_evm_snd_data = {
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.clk_name = "asp0",
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};
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static struct snd_platform_data dm644x_evm_snd_data;
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/*----------------------------------------------------------------------*/
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