FS-Cache: Start processing an object's operations on that object's death

Start processing an object's operations when that object moves into the DYING
state as the object cannot be destroyed until all its outstanding operations
have completed.

Furthermore, make sure that read and allocation operations handle being woken
up on a dead object.  Such events are recorded in the Allocs.abt and
Retrvls.abt statistics as viewable through /proc/fs/fscache/stats.

The code for waiting for object activation for the read and allocation
operations is also extracted into its own function as it is much the same in
all cases, differing only in the stats incremented.

Signed-off-by: David Howells <dhowells@redhat.com>
This commit is contained in:
David Howells
2009-11-19 18:11:45 +00:00
parent d461d26dde
commit 60d543ca72
6 changed files with 75 additions and 61 deletions

View File

@@ -404,6 +404,10 @@ extern const char *fscache_object_states[];
(obj)->state >= FSCACHE_OBJECT_AVAILABLE && \
(obj)->state < FSCACHE_OBJECT_DYING)
#define fscache_object_is_dead(obj) \
(test_bit(FSCACHE_IOERROR, &(obj)->cache->flags) && \
(obj)->state >= FSCACHE_OBJECT_DYING)
extern const struct slow_work_ops fscache_object_slow_work_ops;
/**