drm/radeon: overhaul texture checking. (v3)
the texture checking code didn't work for block formats like s3tc, this overhauls it to work for all types. v2: add texture array support. v3: add subsampled formats Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
@@ -1303,6 +1303,11 @@
|
||||
#define V_038004_FMT_16_16_16_FLOAT 0x0000002E
|
||||
#define V_038004_FMT_32_32_32 0x0000002F
|
||||
#define V_038004_FMT_32_32_32_FLOAT 0x00000030
|
||||
#define V_038004_FMT_BC1 0x00000031
|
||||
#define V_038004_FMT_BC2 0x00000032
|
||||
#define V_038004_FMT_BC3 0x00000033
|
||||
#define V_038004_FMT_BC4 0x00000034
|
||||
#define V_038004_FMT_BC5 0x00000035
|
||||
#define R_038010_SQ_TEX_RESOURCE_WORD4_0 0x038010
|
||||
#define S_038010_FORMAT_COMP_X(x) (((x) & 0x3) << 0)
|
||||
#define G_038010_FORMAT_COMP_X(x) (((x) >> 0) & 0x3)
|
||||
|
Reference in New Issue
Block a user