bpftool, selftests/bpf: Embed object file inside skeleton
Embed contents of BPF object file used for BPF skeleton generation inside skeleton itself. This allows to keep BPF object file and its skeleton in sync at all times, and simpifies skeleton instantiation. Also switch existing selftests to not require BPF_EMBED_OBJ anymore. Signed-off-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Yonghong Song <yhs@fb.com> Link: https://lore.kernel.org/bpf/20191218052552.2915188-2-andriin@fb.com
This commit is contained in:

committed by
Alexei Starovoitov

parent
4a3d6c6a6e
commit
5dc7a8b211
@@ -16,6 +16,7 @@
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#include <libbpf.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include "btf.h"
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@@ -261,14 +262,16 @@ static int codegen(const char *template, ...)
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static int do_skeleton(int argc, char **argv)
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{
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char header_guard[MAX_OBJ_NAME_LEN + sizeof("__SKEL_H__")];
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size_t i, map_cnt = 0, prog_cnt = 0;
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char obj_name[MAX_OBJ_NAME_LEN];
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size_t i, map_cnt = 0, prog_cnt = 0, file_sz, mmap_sz;
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DECLARE_LIBBPF_OPTS(bpf_object_open_opts, opts);
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char obj_name[MAX_OBJ_NAME_LEN], *obj_data;
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struct bpf_object *obj = NULL;
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const char *file, *ident;
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struct bpf_program *prog;
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struct bpf_object *obj;
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int fd, len, err = -1;
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struct bpf_map *map;
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struct btf *btf;
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int err = -1;
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struct stat st;
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if (!REQ_ARGS(1)) {
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usage();
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@@ -281,14 +284,31 @@ static int do_skeleton(int argc, char **argv)
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return -1;
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}
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obj = bpf_object__open_file(file, NULL);
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if (IS_ERR(obj)) {
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p_err("failed to open BPF object file: %ld", PTR_ERR(obj));
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if (stat(file, &st)) {
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p_err("failed to stat() %s: %s", file, strerror(errno));
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return -1;
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}
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file_sz = st.st_size;
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mmap_sz = roundup(file_sz, sysconf(_SC_PAGE_SIZE));
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fd = open(file, O_RDONLY);
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if (fd < 0) {
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p_err("failed to open() %s: %s", file, strerror(errno));
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return -1;
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}
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obj_data = mmap(NULL, mmap_sz, PROT_READ, MAP_PRIVATE, fd, 0);
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if (obj_data == MAP_FAILED) {
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obj_data = NULL;
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p_err("failed to mmap() %s: %s", file, strerror(errno));
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goto out;
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}
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get_obj_name(obj_name, file);
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get_header_guard(header_guard, obj_name);
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opts.object_name = obj_name;
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obj = bpf_object__open_mem(obj_data, file_sz, &opts);
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if (IS_ERR(obj)) {
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obj = NULL;
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p_err("failed to open BPF object file: %ld", PTR_ERR(obj));
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goto out;
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}
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bpf_object__for_each_map(map, obj) {
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ident = get_map_ident(map);
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@@ -303,8 +323,11 @@ static int do_skeleton(int argc, char **argv)
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prog_cnt++;
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}
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get_header_guard(header_guard, obj_name);
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codegen("\
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\n\
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/* SPDX-License-Identifier: (LGPL-2.1 OR BSD-2-Clause) */ \n\
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\n\
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/* THIS FILE IS AUTOGENERATED! */ \n\
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#ifndef %2$s \n\
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#define %2$s \n\
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@@ -356,19 +379,95 @@ static int do_skeleton(int argc, char **argv)
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\n\
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}; \n\
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\n\
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static inline struct bpf_object_skeleton * \n\
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%1$s__create_skeleton(struct %1$s *obj, struct bpf_embed_data *embed)\n\
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static void \n\
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%1$s__destroy(struct %1$s *obj) \n\
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{ \n\
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if (!obj) \n\
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return; \n\
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if (obj->skeleton) \n\
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bpf_object__destroy_skeleton(obj->skeleton);\n\
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free(obj); \n\
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} \n\
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\n\
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static inline int \n\
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%1$s__create_skeleton(struct %1$s *obj); \n\
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\n\
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static inline struct %1$s * \n\
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%1$s__open_opts(const struct bpf_object_open_opts *opts) \n\
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{ \n\
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struct %1$s *obj; \n\
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\n\
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obj = calloc(1, sizeof(*obj)); \n\
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if (!obj) \n\
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return NULL; \n\
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if (%1$s__create_skeleton(obj)) \n\
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goto err; \n\
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if (bpf_object__open_skeleton(obj->skeleton, opts)) \n\
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goto err; \n\
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\n\
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return obj; \n\
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err: \n\
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%1$s__destroy(obj); \n\
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return NULL; \n\
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} \n\
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\n\
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static inline struct %1$s * \n\
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%1$s__open(void) \n\
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{ \n\
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return %1$s__open_opts(NULL); \n\
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} \n\
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\n\
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static inline int \n\
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%1$s__load(struct %1$s *obj) \n\
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{ \n\
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return bpf_object__load_skeleton(obj->skeleton); \n\
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} \n\
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\n\
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static inline struct %1$s * \n\
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%1$s__open_and_load(void) \n\
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{ \n\
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struct %1$s *obj; \n\
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\n\
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obj = %1$s__open(); \n\
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if (!obj) \n\
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return NULL; \n\
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if (%1$s__load(obj)) { \n\
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%1$s__destroy(obj); \n\
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return NULL; \n\
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} \n\
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return obj; \n\
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} \n\
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\n\
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static inline int \n\
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%1$s__attach(struct %1$s *obj) \n\
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{ \n\
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return bpf_object__attach_skeleton(obj->skeleton); \n\
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} \n\
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\n\
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static inline void \n\
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%1$s__detach(struct %1$s *obj) \n\
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{ \n\
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return bpf_object__detach_skeleton(obj->skeleton); \n\
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} \n\
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",
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obj_name
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);
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codegen("\
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\n\
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\n\
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static inline int \n\
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%1$s__create_skeleton(struct %1$s *obj) \n\
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{ \n\
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struct bpf_object_skeleton *s; \n\
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\n\
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s = calloc(1, sizeof(*s)); \n\
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if (!s) \n\
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return NULL; \n\
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return -1; \n\
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obj->skeleton = s; \n\
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\n\
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s->sz = sizeof(*s); \n\
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s->name = \"%1$s\"; \n\
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s->data = embed->data; \n\
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s->data_sz = embed->size; \n\
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s->obj = &obj->obj; \n\
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",
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obj_name
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@@ -438,90 +537,45 @@ static int do_skeleton(int argc, char **argv)
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codegen("\
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\n\
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\n\
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return s; \n\
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s->data_sz = %d; \n\
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s->data = \"\\ \n\
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",
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file_sz);
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/* embed contents of BPF object file */
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for (i = 0, len = 0; i < file_sz; i++) {
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int w = obj_data[i] ? 4 : 2;
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len += w;
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if (len > 78) {
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printf("\\\n");
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len = w;
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}
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if (!obj_data[i])
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printf("\\0");
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else
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printf("\\x%02x", (unsigned char)obj_data[i]);
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}
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codegen("\
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\n\
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\"; \n\
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\n\
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return 0; \n\
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err: \n\
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bpf_object__destroy_skeleton(s); \n\
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return NULL; \n\
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} \n\
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\n\
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static void \n\
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%1$s__destroy(struct %1$s *obj) \n\
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{ \n\
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if (!obj) \n\
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return; \n\
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if (obj->skeleton) \n\
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bpf_object__destroy_skeleton(obj->skeleton);\n\
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free(obj); \n\
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} \n\
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\n\
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static inline struct %1$s * \n\
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%1$s__open_opts(struct bpf_embed_data *embed, const struct bpf_object_open_opts *opts)\n\
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{ \n\
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struct %1$s *obj; \n\
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\n\
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obj = calloc(1, sizeof(*obj)); \n\
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if (!obj) \n\
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return NULL; \n\
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\n\
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obj->skeleton = %1$s__create_skeleton(obj, embed); \n\
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if (!obj->skeleton) \n\
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goto err; \n\
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\n\
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if (bpf_object__open_skeleton(obj->skeleton, opts)) \n\
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goto err; \n\
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\n\
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return obj; \n\
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err: \n\
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%1$s__destroy(obj); \n\
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return NULL; \n\
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} \n\
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\n\
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static inline struct %1$s * \n\
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%1$s__open(struct bpf_embed_data *embed) \n\
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{ \n\
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return %1$s__open_opts(embed, NULL); \n\
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} \n\
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\n\
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static inline int \n\
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%1$s__load(struct %1$s *obj) \n\
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{ \n\
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return bpf_object__load_skeleton(obj->skeleton); \n\
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} \n\
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\n\
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static inline struct %1$s * \n\
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%1$s__open_and_load(struct bpf_embed_data *embed) \n\
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{ \n\
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struct %1$s *obj; \n\
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\n\
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obj = %1$s__open(embed); \n\
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if (!obj) \n\
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return NULL; \n\
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if (%1$s__load(obj)) { \n\
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%1$s__destroy(obj); \n\
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return NULL; \n\
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} \n\
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return obj; \n\
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} \n\
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\n\
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static inline int \n\
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%1$s__attach(struct %1$s *obj) \n\
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{ \n\
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return bpf_object__attach_skeleton(obj->skeleton); \n\
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} \n\
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\n\
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static inline void \n\
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%1$s__detach(struct %1$s *obj) \n\
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{ \n\
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return bpf_object__detach_skeleton(obj->skeleton); \n\
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return -1; \n\
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} \n\
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\n\
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#endif /* %2$s */ \n\
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",
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obj_name, header_guard
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);
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obj_name, header_guard);
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err = 0;
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out:
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bpf_object__close(obj);
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if (obj_data)
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munmap(obj_data, mmap_sz);
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close(fd);
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return err;
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}
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