vfs: Make sys_sync() use fsync_super() (version 4)

It is unnecessarily fragile to have two places (fsync_super() and do_sync())
doing data integrity sync of the filesystem. Alter __fsync_super() to
accommodate needs of both callers and use it. So after this patch
__fsync_super() is the only place where we gather all the calls needed to
properly send all data on a filesystem to disk.

Nice bonus is that we get a complete livelock avoidance and write_supers()
is now only used for periodic writeback of superblocks.

sync_blockdevs() introduced a couple of patches ago is gone now.

[build fixes folded]

Signed-off-by: Jan Kara <jack@suse.cz>
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
This commit is contained in:
Jan Kara
2009-04-27 16:43:51 +02:00
committed by Al Viro
부모 429479f031
커밋 5cee5815d1
7개의 변경된 파일52개의 추가작업 그리고 136개의 파일을 삭제

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@@ -284,23 +284,23 @@ EXPORT_SYMBOL(lock_super);
EXPORT_SYMBOL(unlock_super);
/*
* Write out and wait upon all dirty data associated with this
* superblock. Filesystem data as well as the underlying block
* device. Takes the superblock lock. Requires a second blkdev
* flush by the caller to complete the operation.
* Do the filesystem syncing work. For simple filesystems sync_inodes_sb(sb, 0)
* just dirties buffers with inodes so we have to submit IO for these buffers
* via __sync_blockdev(). This also speeds up the wait == 1 case since in that
* case write_inode() functions do sync_dirty_buffer() and thus effectively
* write one block at a time.
*/
static int __fsync_super(struct super_block *sb)
static int __fsync_super(struct super_block *sb, int wait)
{
sync_inodes_sb(sb, 0);
vfs_dq_sync(sb);
sync_inodes_sb(sb, 1);
sync_inodes_sb(sb, wait);
lock_super(sb);
if (sb->s_dirt && sb->s_op->write_super)
sb->s_op->write_super(sb);
unlock_super(sb);
if (sb->s_op->sync_fs)
sb->s_op->sync_fs(sb, 1);
return sync_blockdev(sb->s_bdev);
sb->s_op->sync_fs(sb, wait);
return __sync_blockdev(sb->s_bdev, wait);
}
/*
@@ -310,7 +310,12 @@ static int __fsync_super(struct super_block *sb)
*/
int fsync_super(struct super_block *sb)
{
return __fsync_super(sb);
int ret;
ret = __fsync_super(sb, 0);
if (ret < 0)
return ret;
return __fsync_super(sb, 1);
}
EXPORT_SYMBOL_GPL(fsync_super);
@@ -469,20 +474,18 @@ restart:
}
/*
* Call the ->sync_fs super_op against all filesystems which are r/w and
* which implement it.
* Sync all the data for all the filesystems (called by sys_sync() and
* emergency sync)
*
* This operation is careful to avoid the livelock which could easily happen
* if two or more filesystems are being continuously dirtied. s_need_sync_fs
* if two or more filesystems are being continuously dirtied. s_need_sync
* is used only here. We set it against all filesystems and then clear it as
* we sync them. So redirtied filesystems are skipped.
*
* But if process A is currently running sync_filesystems and then process B
* calls sync_filesystems as well, process B will set all the s_need_sync_fs
* calls sync_filesystems as well, process B will set all the s_need_sync
* flags again, which will cause process A to resync everything. Fix that with
* a local mutex.
*
* (Fabian) Avoid sync_fs with clean fs & wait mode 0
*/
void sync_filesystems(int wait)
{
@@ -492,25 +495,23 @@ void sync_filesystems(int wait)
mutex_lock(&mutex); /* Could be down_interruptible */
spin_lock(&sb_lock);
list_for_each_entry(sb, &super_blocks, s_list) {
if (!sb->s_op->sync_fs)
continue;
if (sb->s_flags & MS_RDONLY)
continue;
sb->s_need_sync_fs = 1;
sb->s_need_sync = 1;
}
restart:
list_for_each_entry(sb, &super_blocks, s_list) {
if (!sb->s_need_sync_fs)
if (!sb->s_need_sync)
continue;
sb->s_need_sync_fs = 0;
sb->s_need_sync = 0;
if (sb->s_flags & MS_RDONLY)
continue; /* hm. Was remounted r/o meanwhile */
sb->s_count++;
spin_unlock(&sb_lock);
down_read(&sb->s_umount);
if (sb->s_root)
sb->s_op->sync_fs(sb, wait);
__fsync_super(sb, wait);
up_read(&sb->s_umount);
/* restart only when sb is no longer on the list */
spin_lock(&sb_lock);
@@ -521,33 +522,6 @@ restart:
mutex_unlock(&mutex);
}
#ifdef CONFIG_BLOCK
/*
* Sync all block devices underlying some superblock
*/
void sync_blockdevs(void)
{
struct super_block *sb;
spin_lock(&sb_lock);
restart:
list_for_each_entry(sb, &super_blocks, s_list) {
if (!sb->s_bdev)
continue;
sb->s_count++;
spin_unlock(&sb_lock);
down_read(&sb->s_umount);
if (sb->s_root)
sync_blockdev(sb->s_bdev);
up_read(&sb->s_umount);
spin_lock(&sb_lock);
if (__put_super_and_need_restart(sb))
goto restart;
}
spin_unlock(&sb_lock);
}
#endif
/**
* get_super - get the superblock of a device
* @bdev: device to get the superblock for