vmwgfx: Handle device surface memory limit

Make surfaces swappable. Make sure we honor the maximum amount of surface
memory the device accepts. This is done by potentially reading back surface
contents not used by the current command submission and storing it
locally in buffer objects.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Thomas Hellstrom
2011-10-04 20:13:33 +02:00
committed by Dave Airlie
parent 90ff18bc3a
commit 5bb39e8181
5 changed files with 841 additions and 88 deletions

View File

@@ -164,6 +164,14 @@ static int vmw_cmd_sid_check(struct vmw_private *dev_priv,
return ret;
}
ret = vmw_surface_validate(dev_priv, srf);
if (unlikely(ret != 0)) {
if (ret != -ERESTARTSYS)
DRM_ERROR("Could not validate surface.\n");
vmw_surface_unreference(&srf);
return ret;
}
sw_context->last_sid = *sid;
sw_context->sid_valid = true;
sw_context->sid_translation = srf->res.id;
@@ -257,6 +265,7 @@ static int vmw_cmd_present_check(struct vmw_private *dev_priv,
SVGA3dCmdPresent body;
} *cmd;
cmd = container_of(header, struct vmw_sid_cmd, header);
if (unlikely(!sw_context->kernel)) {
@@ -566,6 +575,13 @@ static int vmw_cmd_dma(struct vmw_private *dev_priv,
goto out_no_reloc;
}
ret = vmw_surface_validate(dev_priv, srf);
if (unlikely(ret != 0)) {
if (ret != -ERESTARTSYS)
DRM_ERROR("Culd not validate surface.\n");
goto out_no_validate;
}
/*
* Patch command stream with device SID.
*/
@@ -579,6 +595,8 @@ static int vmw_cmd_dma(struct vmw_private *dev_priv,
return 0;
out_no_validate:
vmw_surface_unreference(&srf);
out_no_reloc:
vmw_dmabuf_unreference(&vmw_bo);
return ret;
@@ -882,6 +900,7 @@ static void vmw_clear_validations(struct vmw_sw_context *sw_context)
/*
* Drop references to resources held during command submission.
*/
vmw_resource_unreserve(&sw_context->resource_list);
list_for_each_entry_safe(res, res_next, &sw_context->resource_list,
validate_head) {
list_del_init(&res->validate_head);