[PATCH] ocfs2: Remove expensive bitmap scanning
Enable expensive bitmap scanning only if DEBUG option is enabled. The bitmap scanning quite loads the CPU and on my machine the write throughput of dd if=/dev/zero of=/ocfs2/file bs=1M count=500 conv=sync improves from 37 MB/s to 45.4 MB/s in local mode... Signed-off-by: Jan Kara <jack@suse.cz> Signed-off-by: Mark Fasheh <mark.fasheh@oracle.com>
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@@ -484,6 +484,7 @@ int ocfs2_reserve_local_alloc_bits(struct ocfs2_super *osb,
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alloc = (struct ocfs2_dinode *) osb->local_alloc_bh->b_data;
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#ifdef OCFS2_DEBUG_FS
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if (le32_to_cpu(alloc->id1.bitmap1.i_used) !=
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ocfs2_local_alloc_count_bits(alloc)) {
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ocfs2_error(osb->sb, "local alloc inode %llu says it has "
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@@ -494,6 +495,7 @@ int ocfs2_reserve_local_alloc_bits(struct ocfs2_super *osb,
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status = -EIO;
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goto bail;
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}
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#endif
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free_bits = le32_to_cpu(alloc->id1.bitmap1.i_total) -
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le32_to_cpu(alloc->id1.bitmap1.i_used);
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@@ -712,9 +714,8 @@ static int ocfs2_sync_local_to_main(struct ocfs2_super *osb,
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void *bitmap;
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struct ocfs2_local_alloc *la = OCFS2_LOCAL_ALLOC(alloc);
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mlog_entry("total = %u, COUNT = %u, used = %u\n",
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mlog_entry("total = %u, used = %u\n",
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le32_to_cpu(alloc->id1.bitmap1.i_total),
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ocfs2_local_alloc_count_bits(alloc),
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le32_to_cpu(alloc->id1.bitmap1.i_used));
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if (!alloc->id1.bitmap1.i_total) {
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