md: use sector_t in bitmap_get_counter
bitmap_get_counter returns the number of sectors covered by the counter in a pass-by-reference variable. In some cases this can be very large, so make it a sector_t for safety. Signed-off-by: NeilBrown <neilb@suse.de>
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@@ -271,8 +271,8 @@ int bitmap_startwrite(struct bitmap *bitmap, sector_t offset,
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unsigned long sectors, int behind);
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void bitmap_endwrite(struct bitmap *bitmap, sector_t offset,
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unsigned long sectors, int success, int behind);
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int bitmap_start_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int degraded);
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void bitmap_end_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int aborted);
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int bitmap_start_sync(struct bitmap *bitmap, sector_t offset, sector_t *blocks, int degraded);
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void bitmap_end_sync(struct bitmap *bitmap, sector_t offset, sector_t *blocks, int aborted);
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void bitmap_close_sync(struct bitmap *bitmap);
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void bitmap_cond_end_sync(struct bitmap *bitmap, sector_t sector);
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