tools lib bpf: Extract and collect map names from BPF object file
This patch collects name of maps in BPF object files and saves them into 'maps' field in 'struct bpf_object'. 'bpf_object__get_map_by_name' is introduced to retrive fd and definitions of a map through its name. Signed-off-by: He Kuang <hekuang@huawei.com> Cc: Alexei Starovoitov <ast@kernel.org> Cc: He Kuang <hekuang@huawei.com> Cc: Masami Hiramatsu <masami.hiramatsu.pt@hitachi.com> Cc: Namhyung Kim <namhyung@kernel.org> Cc: Zefan Li <lizefan@huawei.com> Cc: pi3orama@163.com Link: http://lkml.kernel.org/r/1448614067-197576-3-git-send-email-wangnan0@huawei.com Signed-off-by: Wang Nan <wangnan0@huawei.com> Signed-off-by: Arnaldo Carvalho de Melo <acme@redhat.com>
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Arnaldo Carvalho de Melo

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@@ -170,6 +170,8 @@ struct bpf_map_def {
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* it is not a uapi header so no need to consider name clash.
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*/
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struct bpf_map;
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struct bpf_map *
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bpf_object__get_map_by_name(struct bpf_object *obj, const char *name);
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struct bpf_map *
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bpf_map__next(struct bpf_map *map, struct bpf_object *obj);
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@@ -180,6 +182,7 @@ bpf_map__next(struct bpf_map *map, struct bpf_object *obj);
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int bpf_map__get_fd(struct bpf_map *map);
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int bpf_map__get_def(struct bpf_map *map, struct bpf_map_def *pdef);
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const char *bpf_map__get_name(struct bpf_map *map);
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typedef void (*bpf_map_clear_priv_t)(struct bpf_map *, void *);
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int bpf_map__set_private(struct bpf_map *map, void *priv,
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