ocfs2: Change the recovery map to an array of node numbers.
The old recovery map was a bitmap of node numbers. This was sufficient for the maximum node number of 254. Going forward, we want node numbers to be UINT32. Thus, we need a new recovery map. Note that we can't keep track of slots here. We must write down the node number to recovery *before* we get the locks needed to convert a node number into a slot number. The recovery map is now an array of unsigned ints, max_slots in size. It moves to journal.c with the rest of recovery. Because it needs to be initialized, we move all of recovery initialization into a new function, ocfs2_recovery_init(). This actually cleans up ocfs2_initialize_super() a little as well. Following on, recovery cleaup becomes part of ocfs2_recovery_exit(). A number of node map functions are rendered obsolete and are removed. Finally, waiting on recovery is wrapped in a function rather than naked checks on the recovery_event. This is a cleanup from Mark. Signed-off-by: Joel Becker <joel.becker@oracle.com> Signed-off-by: Mark Fasheh <mfasheh@suse.com>
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@@ -33,8 +33,6 @@ void ocfs2_stop_heartbeat(struct ocfs2_super *osb);
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/* node map functions - used to keep track of mounted and in-recovery
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* nodes. */
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int ocfs2_node_map_is_empty(struct ocfs2_super *osb,
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struct ocfs2_node_map *map);
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void ocfs2_node_map_set_bit(struct ocfs2_super *osb,
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struct ocfs2_node_map *map,
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int bit);
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@@ -44,17 +42,5 @@ void ocfs2_node_map_clear_bit(struct ocfs2_super *osb,
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int ocfs2_node_map_test_bit(struct ocfs2_super *osb,
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struct ocfs2_node_map *map,
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int bit);
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int ocfs2_node_map_iterate(struct ocfs2_super *osb,
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struct ocfs2_node_map *map,
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int idx);
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static inline int ocfs2_node_map_first_set_bit(struct ocfs2_super *osb,
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struct ocfs2_node_map *map)
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{
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return ocfs2_node_map_iterate(osb, map, 0);
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}
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int ocfs2_recovery_map_set(struct ocfs2_super *osb,
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int num);
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void ocfs2_recovery_map_clear(struct ocfs2_super *osb,
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int num);
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#endif /* OCFS2_HEARTBEAT_H */
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