Input: acecad - simplify usb_acecad_disconnect()
There is no need to check whether acecad structure is attached to the interface; if it isn't and we are called we have much bigger problems. Also no need to call usb_kill_urb() in usb_acecad_disconnect() since it is being called in usb_acecad_close(). Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
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@@ -252,13 +252,11 @@ static void usb_acecad_disconnect(struct usb_interface *intf)
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struct usb_acecad *acecad = usb_get_intfdata(intf);
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struct usb_acecad *acecad = usb_get_intfdata(intf);
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usb_set_intfdata(intf, NULL);
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usb_set_intfdata(intf, NULL);
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if (acecad) {
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usb_kill_urb(acecad->irq);
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input_unregister_device(acecad->input);
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input_unregister_device(acecad->input);
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usb_free_urb(acecad->irq);
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usb_free_urb(acecad->irq);
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usb_buffer_free(interface_to_usbdev(intf), 8, acecad->data, acecad->data_dma);
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usb_buffer_free(acecad->usbdev, 8, acecad->data, acecad->data_dma);
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kfree(acecad);
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kfree(acecad);
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}
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}
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}
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static struct usb_device_id usb_acecad_id_table [] = {
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static struct usb_device_id usb_acecad_id_table [] = {
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