[PATCH] md: add write-behind support for md/raid1
If a device is flagged 'WriteMostly' and the array has a bitmap, and the bitmap superblock indicates that write_behind is allowed, then write_behind is enabled for WriteMostly devices. Write requests will be acknowledges as complete to the caller (via b_end_io) when all non-WriteMostly devices have completed the write, but will not be cleared from the bitmap until all devices complete. This requires memory allocation to make a local copy of the data being written. If there is insufficient memory, then we fall-back on normal write semantics. Signed-Off-By: Paul Clements <paul.clements@steeleye.com> Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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committed by
Linus Torvalds

parent
8ddf9efe67
commit
4b6d287f62
@@ -7,7 +7,7 @@
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#define BITMAP_H 1
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#define BITMAP_MAJOR 3
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#define BITMAP_MINOR 38
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#define BITMAP_MINOR 39
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/*
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* in-memory bitmap:
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@@ -147,8 +147,9 @@ typedef struct bitmap_super_s {
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__u32 state; /* 48 bitmap state information */
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__u32 chunksize; /* 52 the bitmap chunk size in bytes */
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__u32 daemon_sleep; /* 56 seconds between disk flushes */
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__u32 write_behind; /* 60 number of outstanding write-behind writes */
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__u8 pad[256 - 60]; /* set to zero */
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__u8 pad[256 - 64]; /* set to zero */
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} bitmap_super_t;
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/* notes:
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@@ -226,6 +227,9 @@ struct bitmap {
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unsigned long flags;
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unsigned long max_write_behind; /* write-behind mode */
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atomic_t behind_writes;
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/*
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* the bitmap daemon - periodically wakes up and sweeps the bitmap
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* file, cleaning up bits and flushing out pages to disk as necessary
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@@ -260,9 +264,10 @@ int bitmap_setallbits(struct bitmap *bitmap);
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void bitmap_write_all(struct bitmap *bitmap);
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/* these are exported */
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int bitmap_startwrite(struct bitmap *bitmap, sector_t offset, unsigned long sectors);
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void bitmap_endwrite(struct bitmap *bitmap, sector_t offset, unsigned long sectors,
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int success);
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int bitmap_startwrite(struct bitmap *bitmap, sector_t offset,
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unsigned long sectors, int behind);
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void bitmap_endwrite(struct bitmap *bitmap, sector_t offset,
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unsigned long sectors, int success, int behind);
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int bitmap_start_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int degraded);
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void bitmap_end_sync(struct bitmap *bitmap, sector_t offset, int *blocks, int aborted);
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void bitmap_close_sync(struct bitmap *bitmap);
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