x86/int3: Ensure that poke_int3_handler() is not traced
In order to ensure poke_int3_handler() is completely self contained -- this is called while modifying other text, imagine the fun of hitting another INT3 -- ensure that everything it uses is not traced. The primary means here is to force inlining; bsearch() is notrace because all of lib/ is. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Reviewed-by: Alexandre Chartre <alexandre.chartre@oracle.com> Acked-by: Andy Lutomirski <luto@kernel.org> Link: https://lkml.kernel.org/r/20200505135313.410702173@linutronix.de
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@@ -1011,7 +1011,8 @@ struct bp_patching_desc {
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static struct bp_patching_desc *bp_desc;
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static inline struct bp_patching_desc *try_get_desc(struct bp_patching_desc **descp)
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static __always_inline
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struct bp_patching_desc *try_get_desc(struct bp_patching_desc **descp)
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{
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struct bp_patching_desc *desc = READ_ONCE(*descp); /* rcu_dereference */
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@@ -1021,18 +1022,18 @@ static inline struct bp_patching_desc *try_get_desc(struct bp_patching_desc **de
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return desc;
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}
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static inline void put_desc(struct bp_patching_desc *desc)
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static __always_inline void put_desc(struct bp_patching_desc *desc)
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{
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smp_mb__before_atomic();
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atomic_dec(&desc->refs);
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}
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static inline void *text_poke_addr(struct text_poke_loc *tp)
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static __always_inline void *text_poke_addr(struct text_poke_loc *tp)
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{
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return _stext + tp->rel_addr;
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}
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static int notrace patch_cmp(const void *key, const void *elt)
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static int noinstr patch_cmp(const void *key, const void *elt)
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{
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struct text_poke_loc *tp = (struct text_poke_loc *) elt;
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@@ -1042,9 +1043,8 @@ static int notrace patch_cmp(const void *key, const void *elt)
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return 1;
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return 0;
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}
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NOKPROBE_SYMBOL(patch_cmp);
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int notrace poke_int3_handler(struct pt_regs *regs)
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int noinstr poke_int3_handler(struct pt_regs *regs)
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{
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struct bp_patching_desc *desc;
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struct text_poke_loc *tp;
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@@ -1118,7 +1118,6 @@ out_put:
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put_desc(desc);
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return ret;
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}
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NOKPROBE_SYMBOL(poke_int3_handler);
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#define TP_VEC_MAX (PAGE_SIZE / sizeof(struct text_poke_loc))
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static struct text_poke_loc tp_vec[TP_VEC_MAX];
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