ALSA: hda - Don't resume forcibly i915 HDMI/DP codec

We apply the codec resume forcibly at system resume callback for
updating and syncing the jack detection state that may have changed
during sleeping.  This is, however, superfluous for the codec like
Intel HDMI/DP, where the jack detection is managed via the audio
component notification; i.e. the jack state change shall be reported
sooner or later from the graphics side at mode change.

This patch changes the codec resume callback to avoid the forcible
resume conditionally with a new flag, codec->relaxed_resume, for
reducing the resume time.  The flag is set in the codec probe.

Although this doesn't fix the entire bug mentioned in the bugzilla
entry below, it's still a good optimization and some improvements are
seen.

Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=201901
Cc: <stable@vger.kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
Takashi Iwai
2019-07-16 08:56:51 +02:00
父節點 3140aafb22
當前提交 4914da2fb0
共有 3 個文件被更改,包括 13 次插入3 次删除

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@@ -2941,15 +2941,19 @@ static int hda_codec_runtime_resume(struct device *dev)
#ifdef CONFIG_PM_SLEEP
static int hda_codec_force_resume(struct device *dev)
{
struct hda_codec *codec = dev_to_hda_codec(dev);
bool forced_resume = !codec->relaxed_resume;
int ret;
/* The get/put pair below enforces the runtime resume even if the
* device hasn't been used at suspend time. This trick is needed to
* update the jack state change during the sleep.
*/
pm_runtime_get_noresume(dev);
if (forced_resume)
pm_runtime_get_noresume(dev);
ret = pm_runtime_force_resume(dev);
pm_runtime_put(dev);
if (forced_resume)
pm_runtime_put(dev);
return ret;
}