ALSA: hda - Don't resume forcibly i915 HDMI/DP codec
We apply the codec resume forcibly at system resume callback for updating and syncing the jack detection state that may have changed during sleeping. This is, however, superfluous for the codec like Intel HDMI/DP, where the jack detection is managed via the audio component notification; i.e. the jack state change shall be reported sooner or later from the graphics side at mode change. This patch changes the codec resume callback to avoid the forcible resume conditionally with a new flag, codec->relaxed_resume, for reducing the resume time. The flag is set in the codec probe. Although this doesn't fix the entire bug mentioned in the bugzilla entry below, it's still a good optimization and some improvements are seen. Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=201901 Cc: <stable@vger.kernel.org> Signed-off-by: Takashi Iwai <tiwai@suse.de>
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@@ -2941,15 +2941,19 @@ static int hda_codec_runtime_resume(struct device *dev)
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#ifdef CONFIG_PM_SLEEP
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static int hda_codec_force_resume(struct device *dev)
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{
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struct hda_codec *codec = dev_to_hda_codec(dev);
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bool forced_resume = !codec->relaxed_resume;
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int ret;
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/* The get/put pair below enforces the runtime resume even if the
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* device hasn't been used at suspend time. This trick is needed to
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* update the jack state change during the sleep.
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*/
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pm_runtime_get_noresume(dev);
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if (forced_resume)
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pm_runtime_get_noresume(dev);
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ret = pm_runtime_force_resume(dev);
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pm_runtime_put(dev);
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if (forced_resume)
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pm_runtime_put(dev);
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return ret;
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}
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