drm/vc4: Use the fbdev_cma helpers
Keep the fbdev_cma pointer around so we can use it on hotplog and close to ensure the frame buffer console is in a useful state. Signed-off-by: Derek Foreman <derekf@osg.samsung.com> Signed-off-by: Eric Anholt <eric@anholt.net>
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Eric Anholt

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c8b75bca92
commit
48666d5631
@@ -15,6 +15,8 @@ struct vc4_dev {
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struct vc4_hdmi *hdmi;
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struct vc4_hvs *hvs;
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struct vc4_crtc *crtc[3];
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struct drm_fbdev_cma *fbdev;
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};
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static inline struct vc4_dev *
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