fbdev: sh_mobile_lcdc: Return display connection state in display_on

Return true if the display is connected and false otherwise. Set the fb
info state to FBINFO_STATE_SUSPENDED in the sh_mobile_lcdc driver when
the display is not connected.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Šī revīzija ir iekļauta:
Laurent Pinchart
2011-11-28 23:19:59 +01:00
vecāks 5864ace19a
revīzija 458981c388
4 mainīti faili ar 16 papildinājumiem un 6 dzēšanām

Parādīt failu

@@ -1004,9 +1004,9 @@ static int sh_hdmi_display_on(struct sh_mobile_lcdc_entity *entity)
{
struct sh_hdmi *hdmi = entity_to_sh_hdmi(entity);
struct sh_mobile_lcdc_chan *ch = entity->lcdc;
struct fb_info *info = ch->info;
dev_dbg(hdmi->dev, "%s(%p): state %x\n", __func__, hdmi, info->state);
dev_dbg(hdmi->dev, "%s(%p): state %x\n", __func__, hdmi,
hdmi->hp_state);
/*
* hp_state can be set to
@@ -1021,12 +1021,13 @@ static int sh_hdmi_display_on(struct sh_mobile_lcdc_entity *entity)
dev_dbg(hdmi->dev, "HDMI running\n");
break;
case HDMI_HOTPLUG_DISCONNECTED:
info->state = FBINFO_STATE_SUSPENDED;
default:
hdmi->var = ch->display_var;
}
return 0;
return hdmi->hp_state == HDMI_HOTPLUG_DISCONNECTED
? SH_MOBILE_LCDC_DISPLAY_DISCONNECTED
: SH_MOBILE_LCDC_DISPLAY_CONNECTED;
}
static void sh_hdmi_display_off(struct sh_mobile_lcdc_entity *entity)