drm/v3d: clean caches at the end of render jobs on request from user space
Extends the user space ioctl for CL submissions so it can include a request to flush the cache once the CL execution has completed. Fixes memory write violation messages reported by the kernel in workloads involving shader memory writes (SSBOs, shader images, scratch, etc) which sometimes also lead to GPU resets during Piglit and CTS workloads. v2: if v3d_job_init() fails we need to kfree() the job instead of v3d_job_put() it (Eric Anholt). v3 (Eric Anholt): - Drop _FLAG suffix from the new flag name. - Add a new param so userspace can tell whether cache flushing is implemented in the kernel. Signed-off-by: Iago Toral Quiroga <itoral@igalia.com> Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Eric Anholt <eric@anholt.net> Link: https://patchwork.freedesktop.org/patch/msgid/20190919071016.4578-1-itoral@igalia.com
This commit is contained in:

committed by
Eric Anholt

parent
978f6b0693
commit
455d56ce80
@@ -530,13 +530,16 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
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struct drm_v3d_submit_cl *args = data;
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struct v3d_bin_job *bin = NULL;
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struct v3d_render_job *render;
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struct v3d_job *clean_job = NULL;
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struct v3d_job *last_job;
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struct ww_acquire_ctx acquire_ctx;
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int ret = 0;
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trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end);
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if (args->pad != 0) {
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DRM_INFO("pad must be zero: %d\n", args->pad);
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if (args->flags != 0 &&
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args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
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DRM_INFO("invalid flags: %d\n", args->flags);
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return -EINVAL;
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}
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@@ -576,12 +579,31 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
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bin->render = render;
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}
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ret = v3d_lookup_bos(dev, file_priv, &render->base,
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if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
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clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL);
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if (!clean_job) {
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ret = -ENOMEM;
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goto fail;
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}
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ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0);
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if (ret) {
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kfree(clean_job);
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clean_job = NULL;
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goto fail;
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}
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last_job = clean_job;
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} else {
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last_job = &render->base;
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}
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ret = v3d_lookup_bos(dev, file_priv, last_job,
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args->bo_handles, args->bo_handle_count);
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if (ret)
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goto fail;
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ret = v3d_lock_bo_reservations(&render->base, &acquire_ctx);
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ret = v3d_lock_bo_reservations(last_job, &acquire_ctx);
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if (ret)
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goto fail;
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@@ -600,28 +622,44 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
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ret = v3d_push_job(v3d_priv, &render->base, V3D_RENDER);
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if (ret)
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goto fail_unreserve;
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if (clean_job) {
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struct dma_fence *render_fence =
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dma_fence_get(render->base.done_fence);
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ret = drm_gem_fence_array_add(&clean_job->deps, render_fence);
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if (ret)
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goto fail_unreserve;
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ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN);
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if (ret)
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goto fail_unreserve;
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}
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mutex_unlock(&v3d->sched_lock);
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v3d_attach_fences_and_unlock_reservation(file_priv,
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&render->base,
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last_job,
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&acquire_ctx,
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args->out_sync,
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render->base.done_fence);
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last_job->done_fence);
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if (bin)
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v3d_job_put(&bin->base);
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v3d_job_put(&render->base);
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if (clean_job)
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v3d_job_put(clean_job);
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return 0;
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fail_unreserve:
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mutex_unlock(&v3d->sched_lock);
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drm_gem_unlock_reservations(render->base.bo,
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render->base.bo_count, &acquire_ctx);
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drm_gem_unlock_reservations(last_job->bo,
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last_job->bo_count, &acquire_ctx);
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fail:
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if (bin)
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v3d_job_put(&bin->base);
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v3d_job_put(&render->base);
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if (clean_job)
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v3d_job_put(clean_job);
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return ret;
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}
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