DaVinci: remove unneeded #include's

There have accumulated quite a lot of them after the code reorganizations...

In several cases I had to replace #include <linux/dma-mapping.h> which wasn't
needed directly but happened to #include <linux/err.h> which was needed.

Signed-off-by: Sergei Shtylyov <sshtylyov@ru.mvista.com>
Signed-off-by: Kevin Hilman <khilman@deeprootsystems.com>
This commit is contained in:
Sergei Shtylyov
2009-10-02 22:05:29 +04:00
committed by Kevin Hilman
parent 69872e93d9
commit 42d399e418
28 changed files with 5 additions and 140 deletions

View File

@@ -23,34 +23,22 @@
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/dma-mapping.h>
#include <linux/platform_device.h>
#include <linux/gpio.h>
#include <linux/i2c.h>
#include <linux/i2c/at24.h>
#include <linux/etherdevice.h>
#include <linux/mtd/mtd.h>
#include <linux/mtd/nand.h>
#include <linux/mtd/partitions.h>
#include <linux/mtd/physmap.h>
#include <linux/io.h>
#include <asm/setup.h>
#include <asm/mach-types.h>
#include <asm/mach/arch.h>
#include <asm/mach/map.h>
#include <asm/mach/flash.h>
#include <mach/dm644x.h>
#include <mach/common.h>
#include <mach/i2c.h>
#include <mach/serial.h>
#include <mach/psc.h>
#include <mach/mux.h>
#define SFFSDR_PHY_MASK (0x2)