drm/radeon: fixup tiling group size and backendmap on r6xx-r9xx (v4)

Tiling group size is always 256bits on r6xx/r7xx/r8xx/9xx. Also fix and
simplify render backend map. This now properly sets up the backend map
on r6xx-9xx which should improve 3D performance.

Vadim benchmarked also:
Some benchmarks on juniper (5750), fullscreen 1920x1080,
first result - kernel 3.4.0+ (fb21affa), second - with these patches:

Lightsmark:   91 fps => 123 fps    +35%
Doom3:        74 fps => 101 fps    +36%

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Alex Deucher
2012-05-31 19:00:25 -04:00
committed by Dave Airlie
parent 95c4b23ec4
commit 416a2bd274
9 changed files with 220 additions and 989 deletions

View File

@@ -219,6 +219,8 @@
#define BACKEND_MAP(x) ((x) << 16)
#define GB_TILING_CONFIG 0x98F0
#define PIPE_TILING__SHIFT 1
#define PIPE_TILING__MASK 0x0000000e
#define GC_USER_SHADER_PIPE_CONFIG 0x8954
#define INACTIVE_QD_PIPES(x) ((x) << 8)