drm/radeon: fixup tiling group size and backendmap on r6xx-r9xx (v4)
Tiling group size is always 256bits on r6xx/r7xx/r8xx/9xx. Also fix and
simplify render backend map. This now properly sets up the backend map
on r6xx-9xx which should improve 3D performance.
Vadim benchmarked also:
Some benchmarks on juniper (5750), fullscreen 1920x1080,
first result - kernel 3.4.0+ (fb21affa
), second - with these patches:
Lightsmark: 91 fps => 123 fps +35%
Doom3: 74 fps => 101 fps +36%
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:

committed by
Dave Airlie

parent
95c4b23ec4
commit
416a2bd274
@@ -219,6 +219,8 @@
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#define BACKEND_MAP(x) ((x) << 16)
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#define GB_TILING_CONFIG 0x98F0
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#define PIPE_TILING__SHIFT 1
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#define PIPE_TILING__MASK 0x0000000e
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#define GC_USER_SHADER_PIPE_CONFIG 0x8954
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#define INACTIVE_QD_PIPES(x) ((x) << 8)
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