drm/radeon: fixup tiling group size and backendmap on r6xx-r9xx (v4)
Tiling group size is always 256bits on r6xx/r7xx/r8xx/9xx. Also fix and
simplify render backend map. This now properly sets up the backend map
on r6xx-9xx which should improve 3D performance.
Vadim benchmarked also:
Some benchmarks on juniper (5750), fullscreen 1920x1080,
first result - kernel 3.4.0+ (fb21affa
), second - with these patches:
Lightsmark: 91 fps => 123 fps +35%
Doom3: 74 fps => 101 fps +36%
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:

committed by
Dave Airlie

parent
95c4b23ec4
commit
416a2bd274
@@ -37,6 +37,15 @@
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#define EVERGREEN_MAX_PIPES_MASK 0xFF
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#define EVERGREEN_MAX_LDS_NUM 0xFFFF
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#define CYPRESS_GB_ADDR_CONFIG_GOLDEN 0x02011003
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#define BARTS_GB_ADDR_CONFIG_GOLDEN 0x02011003
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#define CAYMAN_GB_ADDR_CONFIG_GOLDEN 0x02011003
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#define JUNIPER_GB_ADDR_CONFIG_GOLDEN 0x02010002
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#define REDWOOD_GB_ADDR_CONFIG_GOLDEN 0x02010002
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#define TURKS_GB_ADDR_CONFIG_GOLDEN 0x02010002
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#define CEDAR_GB_ADDR_CONFIG_GOLDEN 0x02010001
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#define CAICOS_GB_ADDR_CONFIG_GOLDEN 0x02010001
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/* Registers */
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#define RCU_IND_INDEX 0x100
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@@ -54,6 +63,7 @@
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#define BACKEND_DISABLE(x) ((x) << 16)
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#define GB_ADDR_CONFIG 0x98F8
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#define NUM_PIPES(x) ((x) << 0)
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#define NUM_PIPES_MASK 0x0000000f
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#define PIPE_INTERLEAVE_SIZE(x) ((x) << 4)
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#define BANK_INTERLEAVE_SIZE(x) ((x) << 8)
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#define NUM_SHADER_ENGINES(x) ((x) << 12)
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